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PPSA02433 / Platformer

Crash Bandicoot 4: It’s About Time

Crash Bandicoot 4: It’s About Time · PPSA02433 on AnyPS5. Windows: Gameplay (Locally modified); Linux: No reviewed report. Check the PS5 edition, build, patches and original evidence before testing.

Source-reported
2 test recordsLast reviewed Oct 22, 2026How we review reports

PS5 title ID PPSA02433. Match this ID to your edition, then compare the content version, operating system, build and patches in each report. A matching ID alone does not establish compatibility.

Results by platform

An editorial selection of scoped reports, not a guarantee for the latest build. Read the evidence before choosing your setup.

Windows

Reviewed
Gameplay · Locally modified

Author observes N. Sanity Beach≈60 FPS, cutscenes30, continuous audio. Local audio/video/stub/AGC guard changes and streaming-pool1024 are essential provenance; safety/correctness not fully qualified. No full-game claim.

AnyPS5 buildreported mainec7eacc62d (#8825) +local AudioOut2 queueDepth*2/AvPlayer recycling/Videodec stubs/AGC untracked-write guard avoidance; final head unknown ·streaming pool1024/mailbox

Reports behind this summary · Community report
Gameplay · Locally modified

Same local stack on RTX3050 reaches beach≈8.7 FPS but opaque world/characters are black silhouettes. Author’s wave/PCIe diagnosis is not an isolated cause test. Not equivalent to AMD visuals or performance.

AnyPS5 buildsame reported ec7eacc62d local audio/video/stub/AGC modifications; exact final head unknown ·streaming pool1024

Reports behind this summary · Community report

Linux

No reviewed run report for this platform. The result remains unknown.

About the game

Crash Bandicoot 4: It’s About Time — Official game images

AMD beach gameplay and NVIDIA black geometry are different GPU results on a local patch stack.

Check the edition before testing

Reported PS5 package PPSA02433. Preserve the version, host and patch scope of each test. Promotional artwork does not show AnyPS5 execution.

Official game information

Community report · Windows

Gameplay

Locally modified

Author observes N. Sanity Beach≈60 FPS, cutscenes30, continuous audio. Local audio/video/stub/AGC guard changes and streaming-pool1024 are essential provenance; safety/correctness not fully qualified. No full-game claim.

AnyPS5 build
reported mainec7eacc62d (#8825) +local AudioOut2 queueDepth*2/AvPlayer recycling/Videodec stubs/AGC untracked-write guard avoidance; final head unknown ·streaming pool1024/mailbox
Platform
Windows 11Pro26100
Game version
01.000.002
CPU
AMD Ryzen 7 8845HS
GPU
AMD Radeon780M
Driver
32.0.11039.5001 ·GCC 15.2r7
Test date
Not specified

Performance observations

author N.Sanity Beach≈60; cutscene30FPS

AMD Radeon780M
AMD Ryzen7 8845HS

Source-reported
Scope of this result

Author observes N. Sanity Beach≈60 FPS, cutscenes30, continuous audio. Local audio/video/stub/AGC guard changes and streaming-pool1024 are essential provenance; safety/correctness not fully qualified. No full-game claim.

Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.

Open original sourceSource last updated

Community report · Windows

Gameplay

Locally modified

Same local stack on RTX3050 reaches beach≈8.7 FPS but opaque world/characters are black silhouettes. Author’s wave/PCIe diagnosis is not an isolated cause test. Not equivalent to AMD visuals or performance.

AnyPS5 build
same reported ec7eacc62d local audio/video/stub/AGC modifications; exact final head unknown ·streaming pool1024
Platform
Windows 11Pro26100
Game version
01.000.002
CPU
Not specified
GPU
NVIDIA RTX3050Laptop ·6GB
Driver
32.0.16.1742 ·GCC 15.2r7
Test date
Not specified

Performance observations

author beach≈8.7FPS

NVIDIA RTX3050Laptop ·6GB
Not specified

Source-reported
Scope of this result

Same local stack on RTX3050 reaches beach≈8.7 FPS but opaque world/characters are black silhouettes. Author’s wave/PCIe diagnosis is not an isolated cause test. Not equivalent to AMD visuals or performance.

Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.

Open original sourceSource last updated

Game and edition

Game
Crash Bandicoot 4: It’s About Time
Title ID
PPSA02433
Edition / region
PS5 · PPSA02433
Content versions in reports
01.000.002

These versions belong to individual reports, not every edition of the game. An unknown version remains unknown; demos, expansions and other PPSA editions need their own evidence.

Screenshots and video

Official game images

Promotional images from the publisher’s game page. These are not screenshots of the game running in AnyPS5. Images are hosted on this site; rights remain with their owners.

Official game information

Results come from the original reports; this site has not reproduced the tests.

Source policy · Read more

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