PPSA02101 / Action adventure
Stray · PPSA02101
Stray · PPSA02101 on AnyPS5: Blocked. Compare PS5 test reports, build versions, hardware, FPS and known issues. Official game images are separate from runtime evidence.
About the game

This page isolates Stray PPSA02101 version 01.002 and its Linux shader-preparation regression. The older PPSA02100 calibration-screen result belongs to a different edition and patched build.
Check the edition before testing
This page covers the PS5 release. A PS4 edition, native PC release or console performance mode is not an AnyPS5 test. Confirm the title ID and version before comparing reports.
Official game informationCommunity report · Linux
Blocked
This PPSA02101 build repeatedly hits Unreal’s 120-second render-thread watchdog before its first frame. Offline replay measures two pixel shaders at about 147 and 406 seconds; producing SPIR-V alone does not make startup successful. This differs from the older patched PPSA02100 menu report.
- AnyPS5 build
- main 8ec0e131
- Platform
- Fedora 44
- Game version
- 01.002
- CPU
- Intel Meteor Lake
- GPU
- Intel Arc · Meteor Lake
- Driver
- Mesa 26.2.3 ANV
- Test date
- Not specified
Performance observations
No hardware-scoped FPS measurement in this source.
Scope of this result
This PPSA02101 build repeatedly hits Unreal’s 120-second render-thread watchdog before its first frame. Offline replay measures two pixel shaders at about 147 and 406 seconds; producing SPIR-V alone does not make startup successful. This differs from the older patched PPSA02100 menu report.
Source reports; no benchmark by this site. Experimental reports may use forks or local changes. Read the build details before reproducing.
Game identity
- Game
- Stray · PPSA02101
- Title ID
- PPSA02101
- Edition / region
- PS5 · PPSA02101
Screenshots and video
Official game images
Promotional images from the publisher’s game page. These are not screenshots of the game running in AnyPS5. Images are hosted on this site; rights remain with their owners.
Official game informationSource reports; no benchmark by this site.
Source policy · Read more
Prepare an AnyPS5 test
Record the PS5 title ID, game version, AnyPS5 commit and operating system. Note any local changes, then test startup, menus, gameplay, audio and saves separately. Attach the first relevant error and a short capture of the same build.

