Windows
No reviewed run report for this platform. The result remains unknown.
PPSA07631 / Shooter
SAROS · PPSA07631 on AnyPS5. Windows: No reviewed report; Linux: Menu (Locally modified). Check the PS5 edition, build, patches and original evidence before testing.
PS5 title ID PPSA07631. Match this ID to your edition, then compare the content version, operating system, build and patches in each report. A matching ID alone does not establish compatibility.
An editorial selection of scoped reports, not a guarantee for the latest build. Read the evidence before choosing your setup.
No reviewed run report for this platform. The result remains unknown.
Language selection and cycle-saving information respond; title-menu and gameplay are not established. Later local audio changes pass the observed path lookup, then a computed shader call and unaligned BDA fault remain. A frozen counter during core collection is not FPS. Active acoustic rendering and a complete run remain unverified.
AnyPS5 buildmain 31bfc4e869 + recorded mouse/ordered-append/table/shader-call/NGS2 peer stack + local AudioPropagation fork #56
Reports behind this summary · Community report
Housemarque’s science-fiction action game needs tested combat after initial setup.
This page covers the PS5 release. A PS4 edition, native PC release or console performance mode is not an AnyPS5 test. Confirm the title ID and version before comparing reports.
Official game informationCommunity report · Linux
Language selection and cycle-saving information respond; title-menu and gameplay are not established. Later local audio changes pass the observed path lookup, then a computed shader call and unaligned BDA fault remain. A frozen counter during core collection is not FPS. Active acoustic rendering and a complete run remain unverified.
The source does not provide an FPS measurement tied to specific hardware.
Language selection and cycle-saving information respond; title-menu and gameplay are not established. Later local audio changes pass the observed path lookup, then a computed shader call and unaligned BDA fault remain. A frozen counter during core collection is not FPS. Active acoustic rendering and a complete run remain unverified.
Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.
These versions belong to individual reports, not every edition of the game. An unknown version remains unknown; demos, expansions and other PPSA editions need their own evidence.
Promotional images from the publisher’s game page. These are not screenshots of the game running in AnyPS5. Images are hosted on this site; rights remain with their owners.
Official game informationResults come from the original reports; this site has not reproduced the tests.
Source policy · Read more
Record the PS5 title ID, game version, AnyPS5 commit and operating system. Note any local changes, then test startup, menus, gameplay, audio and saves separately. Attach the first relevant error and a short capture of the same build.