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PPSA05110 / Turn-based RPG

Persona 5 Royal

Persona 5 Royal · PPSA05110 on AnyPS5. Windows: Blocked / Startup (Locally modified) / Menu / Gameplay (Locally modified) / Gameplay; Linux: No reviewed report. Check the PS5 edition, build, patches and original evidence before testing.

Source-reported
5 test recordsLast reviewed Oct 28, 2026How we review reports

PS5 title ID PPSA05110. Match this ID to your edition, then compare the content version, operating system, build and patches in each report. A matching ID alone does not establish compatibility.

Results by platform

An editorial selection of scoped reports, not a guarantee for the latest build. Read the evidence before choosing your setup.

Windows

Reviewed
Blocked

Clean main cannot load:22 absent ImeBackend exports cause Windows entry-point error0xC0000139. This is before any scene, not a GPU/FPS result.

AnyPS5 buildmain 61fc572cee

Reports behind this summary · Community report
Startup · Locally modified

Local throwing exports allow the system-data screen at60 FPS, then sceGameUpdateCreateRequest stops startup. Adding #10614/0870b4dc11 reaches warnings and ATLUS logo, then allocation failure≈85s during VP9 startup. Other emulators shared the GPU; isolated reproduction pending. These are diagnostic local trees, not clean-main gameplay.

AnyPS5 buildmain 61fc572cee +22 local throwing ImeBackend exports; later +#10614 0870b4dc11

Reports behind this summary · Community report
Menu

Clean main now loads, passes title and New Game, then divides by zero when the second VP9 decoder starts (0xc0000094). The earlier shared-PC allocation failure was commit-limit pressure, not an isolated game blocker. No main-only casino play or new FPS measured.

AnyPS5 buildmain 48c160c58b · includes #10614/#10887

Reports behind this summary · Community report
Gameplay · Locally modified

Local gameplay stack reaches Escape from the casino with scripted free control; 780 s without stopping, HUD at 375 s, peak private memory 18.96 GiB. The separate earlier 73ad build with the same PRs measures ≈15 FPS there on an otherwise idle GPU. Audio and later escape untested; independentBlend VUID 00605 remains. These FPS are not a measurement of 5b5d or clean main.

AnyPS5 buildgameplay main 5b5d24cb22 +#10887 060e516d0e +#10913 294ab651de +#7844 1faccc35be; FPS main 73ad397dba +same PRs

Reports behind this summary · Community report
Gameplay

Clean-main scripted casino run survives 780 s and reaches the HUD after 433 s. The earlier 15 FPS result belongs to a different patched build; it is not this main benchmark. Audio, escape progression and reload remain unverified.

AnyPS5 buildclean main fe2b52c7e4 includes #10614/#10887/#10913 · 21.9 GiB private · VUID00605 persists without #6782

Reports behind this summary · Community report

Linux

No reviewed run report for this platform. The result remains unknown.

About the game

Tokyo social life and supernatural turn-based battles meet; the clean-main casino report is bounded and does not verify the complete story.

Which edition does this cover?

Confirm this PS5 package and content version; other regions, PS4/native PC versions, DLC and promotional images do not identify the tested content. PS5report05110. Available page OG art is labelledPS4 and was rejected; USPS5listing05109 is another region.

Edition and evidence review

This review covers the upstream documentation, public issues, pull requests and discussions, alongside publisher information. It is a source review, not a game test by this site. A missing report does not establish incompatibility.

Sources checked ·

What the sources establish

Clean-main scripted casino run survives 780 s and reaches the HUD after 433 s. The earlier 15 FPS result belongs to a different patched build; it is not this main benchmark. Audio, escape progression and reload remain unverified.

What a new test needs to establish

Repeat the exact package/build/patches and scene. Check controls, audio, reload and longer play separately; keep missing hardware, driver and test date unknown. Inspect images rather than inferring play from counters.

Community report · Windows

Blocked

Source-reported

Clean main cannot load:22 absent ImeBackend exports cause Windows entry-point error0xC0000139. This is before any scene, not a GPU/FPS result.

AnyPS5 build
main 61fc572cee
Platform
Windows 11 26200 · WinLibs GCC 15.2.0 Release
Game version
01.000.000
CPU
AMD Ryzen 5 5600X
GPU
AMD Radeon RX 6700 XT
Driver
32.0.21045.16010 · Adrenalin 26.10.1
Test date
Not specified

Performance observations

The source does not provide an FPS measurement tied to specific hardware.

Scope of this result

Clean main cannot load:22 absent ImeBackend exports cause Windows entry-point error0xC0000139. This is before any scene, not a GPU/FPS result.

Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.

Open original sourceSource last updated

Community report · Windows

Startup

Locally modified

Local throwing exports allow the system-data screen at60 FPS, then sceGameUpdateCreateRequest stops startup. Adding #10614/0870b4dc11 reaches warnings and ATLUS logo, then allocation failure≈85s during VP9 startup. Other emulators shared the GPU; isolated reproduction pending. These are diagnostic local trees, not clean-main gameplay.

AnyPS5 build
main 61fc572cee +22 local throwing ImeBackend exports; later +#10614 0870b4dc11
Platform
Windows 11 26200 · WinLibs GCC 15.2.0 Release
Game version
01.000.000
CPU
AMD Ryzen 5 5600X
GPU
AMD Radeon RX 6700 XT
Driver
32.0.21045.16010 · Adrenalin 26.10.1
Test date
Not specified

Performance observations

The source does not provide an FPS measurement tied to specific hardware.

Scope of this result

Local throwing exports allow the system-data screen at60 FPS, then sceGameUpdateCreateRequest stops startup. Adding #10614/0870b4dc11 reaches warnings and ATLUS logo, then allocation failure≈85s during VP9 startup. Other emulators shared the GPU; isolated reproduction pending. These are diagnostic local trees, not clean-main gameplay.

Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.

Open original sourceSource last updated

Community report · Windows

Menu

Source-reported

Clean main now loads, passes title and New Game, then divides by zero when the second VP9 decoder starts (0xc0000094). The earlier shared-PC allocation failure was commit-limit pressure, not an isolated game blocker. No main-only casino play or new FPS measured.

AnyPS5 build
main 48c160c58b · includes #10614/#10887
Platform
Windows 11 26200 · WinLibs GCC 15.2 Release
Game version
01.000.000
CPU
AMD Ryzen 5 5600X
GPU
AMD Radeon RX 6700 XT
Driver
32.0.21045.16010 · Adrenalin 26.10.1
Test date
Not specified

Performance observations

The source does not provide an FPS measurement tied to specific hardware.

Scope of this result

Clean main now loads, passes title and New Game, then divides by zero when the second VP9 decoder starts (0xc0000094). The earlier shared-PC allocation failure was commit-limit pressure, not an isolated game blocker. No main-only casino play or new FPS measured.

Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.

Open original sourceSource last updated

Community report · Windows

Gameplay

Locally modified

Local gameplay stack reaches Escape from the casino with scripted free control; 780 s without stopping, HUD at 375 s, peak private memory 18.96 GiB. The separate earlier 73ad build with the same PRs measures ≈15 FPS there on an otherwise idle GPU. Audio and later escape untested; independentBlend VUID 00605 remains. These FPS are not a measurement of 5b5d or clean main.

AnyPS5 build
gameplay main 5b5d24cb22 +#10887 060e516d0e +#10913 294ab651de +#7844 1faccc35be; FPS main 73ad397dba +same PRs
Platform
Windows 11 26200 · WinLibs GCC 15.2 Release
Game version
01.000.000
CPU
AMD Ryzen 5 5600X
GPU
AMD Radeon RX 6700 XT
Driver
32.0.21045.16010 · Adrenalin 26.10.1
Test date
Oct 26, 2026

Performance observations

≈15 FPS · casino, earlier 73ad397dba composition onlyFPS

AMD Radeon RX 6700 XT
AMD Ryzen 5 5600X

Source-reported
Scope of this result

Local gameplay stack reaches Escape from the casino with scripted free control; 780 s without stopping, HUD at 375 s, peak private memory 18.96 GiB. The separate earlier 73ad build with the same PRs measures ≈15 FPS there on an otherwise idle GPU. Audio and later escape untested; independentBlend VUID 00605 remains. These FPS are not a measurement of 5b5d or clean main.

Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.

Open original sourceSource last updated

Community report · Windows

Gameplay

Source-reported

Clean-main scripted casino run survives 780 s and reaches the HUD after 433 s. The earlier 15 FPS result belongs to a different patched build; it is not this main benchmark. Audio, escape progression and reload remain unverified.

AnyPS5 build
clean main fe2b52c7e4 includes #10614/#10887/#10913 · 21.9 GiB private · VUID00605 persists without #6782
Platform
Windows
Game version
Not specified
CPU
Not specified
GPU
AMD Radeon RX 6700 XT
Driver
32.0.21045.16010
Test date
Oct 27, 2026

Performance observations

The source does not provide an FPS measurement tied to specific hardware.

Scope of this result

Clean-main scripted casino run survives 780 s and reaches the HUD after 433 s. The earlier 15 FPS result belongs to a different patched build; it is not this main benchmark. Audio, escape progression and reload remain unverified.

Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.

Open original sourceSource last updated

Game and edition

Game
Persona 5 Royal
Title ID
PPSA05110
Edition / region
PS5 · PPSA05110
Content versions in reports
01.000.000 · Not specified

These versions belong to individual reports, not every edition of the game. An unknown version remains unknown; demos, expansions and other PPSA editions need their own evidence.

Screenshots and video

Results come from the original reports; this site has not reproduced the tests.

Source policy · Read more

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