Back to games

PPSA03766 / Puzzle adventure

FAR: Changing Tides

FAR: Changing Tides · PPSA03766 on AnyPS5. Windows: No reviewed report; Linux: Gameplay (Locally modified). Check the PS5 edition, build, patches and original evidence before testing.

Source-reported
2 test recordsLast reviewed Oct 25, 2026How we review reports

PS5 title ID PPSA03766. Match this ID to your edition, then compare the content version, operating system, build and patches in each report. A matching ID alone does not establish compatibility.

Results by platform

An editorial selection of scoped reports, not a guarantee for the latest build. Read the evidence before choosing your setup.

Windows

No reviewed run report for this platform. The result remains unknown.

Linux

Reviewed
Gameplay · Locally modified

Scripted swimming reaches the flooded village surface in a 380s run; exit0, but no separate input-ack log. Audio, later play and console lighting match unverified. Open #6782/#6913 composition, validation on and caches off; redirected output supports no FPS gain.

AnyPS5 buildintegration 032ff3f70b on main a5a2c946a3 +#6782 4433a62b3b +#6913 d89f7050b7; no #8091; udmabuf limit temporarily 8192MiB

Reports behind this summary · Community report
Gameplay · Locally modified

Same pinned warm build: stationary underwater windows count138/10.024s and144/10.046s, not a speed comparison. The larger-buffer repeat drops no events, but one of seven focus samples changes and other host load is about12%. A separate checkpoint loads the surface once; no new analog progression or audio test.

AnyPS5 build3dee9cc73c = main 5d3ab7791d +#6782 +#6913; PTY; warm caches; trace250:10; second buffer1048576; checkpoint separate

Reports behind this summary · Community report

About the game

FAR: Changing Tides — Official game images

A boy and his ship explore a flooded landscape. Patched swimming and one checkpoint load are meaningful opening evidence, with audio and the voyage still unverified.

Which edition does this cover?

The run identifies PPSA03766. Match content version, executable, host and patches per report; promotional artwork does not identify tested extras.

Official game information

Edition and evidence review

This review covers the upstream documentation, public issues, pull requests and discussions, alongside publisher information. It is a source review, not a game test by this site. A missing report does not establish incompatibility.

Sources checked ·

What the sources establish

Scripted swimming reaches the flooded village surface in a 380s run; exit0, but no separate input-ack log. Audio, later play and console lighting match unverified. Open #6782/#6913 composition, validation on and caches off; redirected output supports no FPS gain. Same pinned warm build: stationary underwater windows count138/10.024s and144/10.046s, not a speed comparison. The larger-buffer repeat drops no events, but one of seven focus samples changes and other host load is about12%. A separate checkpoint loads the surface once; no new analog progression or audio test.

What a new test needs to establish

Repeat a pinned scene with controlled inputs; record actual test date, audio, save reload and any later failure. A short run is not campaign completion.

Community report · Linux

Gameplay

Locally modified

Scripted swimming reaches the flooded village surface in a 380s run; exit0, but no separate input-ack log. Audio, later play and console lighting match unverified. Open #6782/#6913 composition, validation on and caches off; redirected output supports no FPS gain.

AnyPS5 build
integration 032ff3f70b on main a5a2c946a3 +#6782 4433a62b3b +#6913 d89f7050b7; no #8091; udmabuf limit temporarily 8192MiB
Platform
Arch Linux 7.2.9
Game version
01.002.000
CPU
AMD Ryzen 9 7950X
GPU
AMD Radeon RX 6650 XT
Driver
RADV Mesa 26.2.4 ·GCC Release
Test date
Not specified

Performance observations

The source does not provide an FPS measurement tied to specific hardware.

Scope of this result

Scripted swimming reaches the flooded village surface in a 380s run; exit0, but no separate input-ack log. Audio, later play and console lighting match unverified. Open #6782/#6913 composition, validation on and caches off; redirected output supports no FPS gain.

Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.

Open original sourceSource last updated

Community report · Linux

Gameplay

Locally modified

Same pinned warm build: stationary underwater windows count138/10.024s and144/10.046s, not a speed comparison. The larger-buffer repeat drops no events, but one of seven focus samples changes and other host load is about12%. A separate checkpoint loads the surface once; no new analog progression or audio test.

AnyPS5 build
3dee9cc73c = main 5d3ab7791d +#6782 +#6913; PTY; warm caches; trace250:10; second buffer1048576; checkpoint separate
Platform
Arch Linux 7.2.9
Game version
01.002.000
CPU
AMD Ryzen 9 7950X
GPU
AMD Radeon RX 6650 XT
Driver
RADV Mesa 26.2.4 ·GCC Release
Test date
Not specified

Performance observations

The source does not provide an FPS measurement tied to specific hardware.

Scope of this result

Same pinned warm build: stationary underwater windows count138/10.024s and144/10.046s, not a speed comparison. The larger-buffer repeat drops no events, but one of seven focus samples changes and other host load is about12%. A separate checkpoint loads the surface once; no new analog progression or audio test.

Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.

Open original sourceSource last updated

Game and edition

Game
FAR: Changing Tides
Title ID
PPSA03766
Edition / region
PS5 · PPSA03766
Content versions in reports
01.002.000

These versions belong to individual reports, not every edition of the game. An unknown version remains unknown; demos, expansions and other PPSA editions need their own evidence.

Screenshots and video

Official game images

Promotional images from the publisher’s game page. These are not screenshots of the game running in AnyPS5. Images are hosted on this site; rights remain with their owners.

Official game information

Results come from the original reports; this site has not reproduced the tests.

Source policy · Read more

Prepare an AnyPS5 test

Record the PS5 title ID, game version, AnyPS5 commit and operating system. Note any local changes, then test startup, menus, gameplay, audio and saves separately. Attach the first relevant error and a short capture of the same build.

Related games and guides

Contribute a test

Results depend on build, hardware and patches.

Test report template