EA SPORTS UFC 6 · PPSA23566 on AnyPS5. Windows: Gameplay (Locally modified); Linux: No reviewed report. Check the PS5 edition, build, patches and original evidence before testing.
PS5 title ID PPSA23566. Match this ID to your edition, then compare the content version, operating system, build and patches in each report. A matching ID alone does not establish compatibility.
Results by platform
An editorial selection of scoped reports, not a guarantee for the latest build. Read the evidence before choosing your setup.
Windows
Reviewed
Gameplay · Locally modified
Toolchain: WinLibs GCC 15.2.0 r7 · Release. RAM: 64 GB. Interactive octagon combat has audio and input. The final 61.330-second sample presents 127 frames, about 2.07 FPS, with verification/profiling enabled. Thirteen frame waits fail; a complete match and other modes are untested. The sped-up 60 FPS video is an edit, not game speed.
AnyPS5 build0xcrstn/ufc6/testing c222bd2c2ec3d1d9df4f98bda4ee625fd1d9ba62 · base 84b01f9cd + local correctness/performance stack
No reviewed run report for this platform. The result remains unknown.
About the game
An octagon fighting game whose AnyPS5 evidence needs the actual combat speed and fork settings.
Check the edition before testing
This page covers the PS5 release. A PS4 edition, native PC release or console performance mode is not an AnyPS5 test. Confirm the title ID and version before comparing reports.
Toolchain: WinLibs GCC 15.2.0 r7 · Release. RAM: 64 GB. Interactive octagon combat has audio and input. The final 61.330-second sample presents 127 frames, about 2.07 FPS, with verification/profiling enabled. Thirteen frame waits fail; a complete match and other modes are untested. The sped-up 60 FPS video is an edit, not game speed.
AnyPS5 build
0xcrstn/ufc6/testing c222bd2c2ec3d1d9df4f98bda4ee625fd1d9ba62 · base 84b01f9cd + local correctness/performance stack
Platform
Windows 11 Pro
Game version
01.004.000
CPU
Intel Core i9-13900K
GPU
NVIDIA RTX 5090
Driver
32.0.16.1742
Test date
Oct 14, 2026
Performance observations
≈2.07FPS
NVIDIA RTX 5090 Intel Core i9-13900K
Source-reported
Scope of this result
Toolchain: WinLibs GCC 15.2.0 r7 · Release. RAM: 64 GB. Interactive octagon combat has audio and input. The final 61.330-second sample presents 127 frames, about 2.07 FPS, with verification/profiling enabled. Thirteen frame waits fail; a complete match and other modes are untested. The sped-up 60 FPS video is an edit, not game speed.
Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.
These versions belong to individual reports, not every edition of the game. An unknown version remains unknown; demos, expansions and other PPSA editions need their own evidence.
Screenshots and video
Official game images
Promotional images from the publisher’s game page. These are not screenshots of the game running in AnyPS5. Images are hosted on this site; rights remain with their owners.
Record the PS5 title ID, game version, AnyPS5 commit and operating system. Note any local changes, then test startup, menus, gameplay, audio and saves separately. Attach the first relevant error and a short capture of the same build.