Windows
No reviewed run report for this platform. The result remains unknown.
PPSA26785 / Sports
EA SPORTS NHL 26 · PPSA26785 on AnyPS5: reported stage — Blocked · Locally modified. Review the original PS5 test reports, AnyPS5 build, hardware, FPS and known issues.
PS5 title ID PPSA26785. Match this ID to your edition, then compare the content version, operating system, build and patches in each report. A matching ID alone does not establish compatibility.
An editorial selection of scoped reports, not a guarantee for the latest build. Read the evidence before choosing your setup.
No reviewed run report for this platform. The result remains unknown.
Toolchain: GCC 13.3.0 · Release. The integration creates a swapchain and registers shaders but presents no frame, aborting within about 90 seconds on a wave64 pixel lane-63 read with a 32-lane host. Local decoder exports and module registration are prerequisites. Neither 0 absent imports nor older busy-thread runs establish a menu or match.
AnyPS5 buildmain 18c438b10 + local Vdecsw/guest-module registration changes
Reports behind this summary · Community report
Hockey matches require rendered play and controller tests beyond shader registration.
This page covers the PS5 release. A PS4 edition, native PC release or console performance mode is not an AnyPS5 test. Confirm the title ID and version before comparing reports.
Official game informationCommunity report · Linux
Toolchain: GCC 13.3.0 · Release. The integration creates a swapchain and registers shaders but presents no frame, aborting within about 90 seconds on a wave64 pixel lane-63 read with a 32-lane host. Local decoder exports and module registration are prerequisites. Neither 0 absent imports nor older busy-thread runs establish a menu or match.
The source does not provide an FPS measurement tied to specific hardware.
Toolchain: GCC 13.3.0 · Release. The integration creates a swapchain and registers shaders but presents no frame, aborting within about 90 seconds on a wave64 pixel lane-63 read with a 32-lane host. Local decoder exports and module registration are prerequisites. Neither 0 absent imports nor older busy-thread runs establish a menu or match.
Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.
These versions belong to individual reports, not every edition of the game. An unknown version remains unknown; demos, expansions and other PPSA editions need their own evidence.
Promotional images from the publisher’s game page. These are not screenshots of the game running in AnyPS5. Images are hosted on this site; rights remain with their owners.
Official game informationResults come from the original reports; this site has not reproduced the tests.
Source policy · Read more
Record the PS5 title ID, game version, AnyPS5 commit and operating system. Note any local changes, then test startup, menus, gameplay, audio and saves separately. Attach the first relevant error and a short capture of the same build.