Part II Remastered: startup memory accounting
The pinned Windows run traps in the game’s own budget calculation before a menu. The source asks for memory-accounting evidence; it does not establish a safe universal subtraction or bypass.
PPSA15508 / Action adventure
The Last of Us Part II Remastered on AnyPS5: Blocked · Local patches. Compare PS5 test reports, build versions, hardware, FPS and known issues. Official game images are separate from runtime evidence.

The PS5 remaster follows Ellie and Abby and adds the No Return survival mode. A campaign startup result does not verify No Return, separate encounter maps or save progression. The current report below stops before menus.
This page covers the PS5 release. A PS4 edition, native PC release or console performance mode is not an AnyPS5 test. Confirm the title ID and version before comparing reports.
Official game informationA merged change is not a new game test. Open proposals may change or never ship. Check the commit and release before following a new setup instruction.
The pinned Windows run traps in the game’s own budget calculation before a menu. The source asks for memory-accounting evidence; it does not establish a safe universal subtraction or bypass.
Community report · Windows
The pinned Windows build reaches the game’s original entry, then triggers its own startup assertion during the flexible-memory budget calculation. No menu or gameplay is reached. The added diagnostic exports throw rather than implement their services; no FPS or hardware measurement is provided.
No hardware-scoped FPS measurement in this source.
The pinned Windows build reaches the game’s original entry, then triggers its own startup assertion during the flexible-memory budget calculation. No menu or gameplay is reached. The added diagnostic exports throw rather than implement their services; no FPS or hardware measurement is provided.
Source reports; no benchmark by this site. Experimental reports may use forks or local changes. Read the build details before reproducing.
Promotional images from the publisher’s game page. These are not screenshots of the game running in AnyPS5. Images are hosted on this site; rights remain with their owners.
Official game informationSource reports; no benchmark by this site.
Source policy · Read more
Record the PS5 title ID, game version, AnyPS5 commit and operating system. Note any local changes, then test startup, menus, gameplay, audio and saves separately. Attach the first relevant error and a short capture of the same build.