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PPSA01289 / Platformer

Sackboy: A Big Adventure

Sackboy: A Big Adventure · PPSA01289 on AnyPS5. Windows: Blocked (Locally modified); Linux: No reviewed report. Check the PS5 edition, build, patches and original evidence before testing.

Source-reported
1 test recordLast reviewed Oct 16, 2026How we review reports

PS5 title ID PPSA01289. Match this ID to your edition, then compare the content version, operating system, build and patches in each report. A matching ID alone does not establish compatibility.

Results by platform

An editorial selection of scoped reports, not a guarantee for the latest build. Read the evidence before choosing your setup.

Windows

Reviewed
Blocked · Locally modified

Absent PlayGo mode passes startup but stops near 50 seconds because this GPU lacks mesh shaders. Installed mode instead exhausts title memory before the first frame. Different answers are not interchangeable; proposed compute fallback has no title retest. No gameplay.

AnyPS5 buildmain b7cedd900 + #6236 · local merge 4416c7aaa · APS5_PLAYGO_UNLISTED_CHUNKS=absent · MinGW GCC 15 Release

Reports behind this summary · Community report

Linux

No reviewed run report for this platform. The result remains unknown.

About the game

Sackboy: A Big Adventure — Official game images

Sackboy’s platform stages require working geometry and input after startup. Missing mesh-shader support remains a concrete limit on the reported RX 5700 XT.

Check the edition before testing

Reports on this page identify PPSA01289. Promotional artwork does not establish the tested region, content version or AnyPS5 rendering.

Official game information

Related GitHub developments

A merged change is not a new game test. Open proposals may change or never ship. Check the commit and release before following a new setup instruction.

Open for reviewPR #6236

Missing PlayGo data needs title-scoped answers

Open #6236 proposes installed/absent for dumps missing PlayGo metadata; unset still refuses. High on Life and Sackboy need opposite answers. Epic Mickey’s patched level test and Kena’s log-only startup are different evidence. Not a v0.1.2 feature or a universal installed-chunks workaround.

Community report · Windows

Blocked

Locally modified

Absent PlayGo mode passes startup but stops near 50 seconds because this GPU lacks mesh shaders. Installed mode instead exhausts title memory before the first frame. Different answers are not interchangeable; proposed compute fallback has no title retest. No gameplay.

AnyPS5 build
main b7cedd900 + #6236 · local merge 4416c7aaa · APS5_PLAYGO_UNLISTED_CHUNKS=absent · MinGW GCC 15 Release
Platform
Windows 11
Game version
01.024.000
CPU
Not specified
GPU
AMD Radeon RX 5700 XT
Driver
32.0.21045.5002
Test date
Not specified

Performance observations

The source does not provide an FPS measurement tied to specific hardware.

Scope of this result

Absent PlayGo mode passes startup but stops near 50 seconds because this GPU lacks mesh shaders. Installed mode instead exhausts title memory before the first frame. Different answers are not interchangeable; proposed compute fallback has no title retest. No gameplay.

Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.

Open original sourceSource last updated

Game and edition

Game
Sackboy: A Big Adventure
Title ID
PPSA01289
Edition / region
PS5 · PPSA01289
Content versions in reports
01.024.000

These versions belong to individual reports, not every edition of the game. An unknown version remains unknown; demos, expansions and other PPSA editions need their own evidence.

Screenshots and video

Official game images

Promotional images from the publisher’s game page. These are not screenshots of the game running in AnyPS5. Images are hosted on this site; rights remain with their owners.

Official game information

Results come from the original reports; this site has not reproduced the tests.

Source policy · Read more

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Record the PS5 title ID, game version, AnyPS5 commit and operating system. Note any local changes, then test startup, menus, gameplay, audio and saves separately. Attach the first relevant error and a short capture of the same build.

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