Resident Evil 2 · PPSA04288 on AnyPS5. Windows: Menu (Locally modified); Linux: No reviewed report. Check the PS5 edition, build, patches and original evidence before testing.
PS5 title ID PPSA04288. Match this ID to your edition, then compare the content version, operating system, build and patches in each report. A matching ID alone does not establish compatibility.
Results by platform
An editorial selection of scoped reports, not a guarantee for the latest build. Read the evidence before choosing your setup.
Windows
Reviewed
Menu · Locally modified
Toolchain: WinLibs GCC 15.2.0 · Release. RAM: 32 GB · page file 19 GB. Setup, campaign selection and the rainy menu background render around 3.8 FPS after several minutes. Ray tracing is off; New Game was not attempted. Local mixed-sample and memory changes remain, with a 20 GB process cap. Menu success does not establish gameplay or safe whole-machine memory limits.
AnyPS5 buildmain 0214069e3 + recorded PR stack + local per-lane planning/MSAA and memory approximations
Toolchain: WinLibs GCC 15.2.0 · Release. RAM: 32 GB · page file 19 GB. Setup, campaign selection and the rainy menu background render around 3.8 FPS after several minutes. Ray tracing is off; New Game was not attempted. Local mixed-sample and memory changes remain, with a 20 GB process cap. Menu success does not establish gameplay or safe whole-machine memory limits.
AnyPS5 build
main 0214069e3 + recorded PR stack + local per-lane planning/MSAA and memory approximations
Platform
Windows 11 Pro · 26200
Game version
01.000.003
CPU
AMD Ryzen 5 5600X
GPU
AMD Radeon RX 9070 XT
Driver
Adrenalin 26.9.1
Test date
Not specified
Performance observations
≈3.8FPS
AMD Radeon RX 9070 XT AMD Ryzen 5 5600X
Source-reported
Scope of this result
Toolchain: WinLibs GCC 15.2.0 · Release. RAM: 32 GB · page file 19 GB. Setup, campaign selection and the rainy menu background render around 3.8 FPS after several minutes. Ray tracing is off; New Game was not attempted. Local mixed-sample and memory changes remain, with a 20 GB process cap. Menu success does not establish gameplay or safe whole-machine memory limits.
Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.
These versions belong to individual reports, not every edition of the game. An unknown version remains unknown; demos, expansions and other PPSA editions need their own evidence.
Screenshots and video
Official game images
Promotional images from the publisher’s game page. These are not screenshots of the game running in AnyPS5. Images are hosted on this site; rights remain with their owners.
Record the PS5 title ID, game version, AnyPS5 commit and operating system. Note any local changes, then test startup, menus, gameplay, audio and saves separately. Attach the first relevant error and a short capture of the same build.