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PPSA30528 / Action adventure

Red Dead Redemption

Red Dead Redemption · PPSA30528 on AnyPS5: reported stage — Gameplay. Review the original PS5 test reports, AnyPS5 build, hardware, FPS and known issues.

Gameplay
1 test recordLast reviewed Oct 14, 2026How we review reports

PS5 title ID PPSA30528. Match this ID to your edition, then compare the content version, operating system, build and patches in each report. A matching ID alone does not establish compatibility.

Results by platform

An editorial selection of scoped reports, not a guarantee for the latest build. Read the evidence before choosing your setup.

Windows

Reviewed
Gameplay

A warm 4K capture measures 13 presents over 4.93 seconds while idle in Armadillo; median frame time is 378 ms (about 2.7 FPS). Menu 60 FPS and early cutscene 10 FPS are separate scenes. The queue worker is CPU-bound and a larger draw cache does not solve it. CPU model, content version, patches, input and completion are unknown.

AnyPS5 build981acf21ed70 · patch status not stated

Reports behind this summary · Community report

Linux

No reviewed run report for this platform. The result remains unknown.

About the game

Red Dead Redemption — Official game images

John Marston’s western needs scene-specific measurements, not its menu counter.

Check the edition before testing

This PS5 entry is Red Dead Redemption, not Red Dead Redemption 2. Undead Nightmare is not tested here.

Official game information

Community report · Windows

Gameplay

Source-reported

A warm 4K capture measures 13 presents over 4.93 seconds while idle in Armadillo; median frame time is 378 ms (about 2.7 FPS). Menu 60 FPS and early cutscene 10 FPS are separate scenes. The queue worker is CPU-bound and a larger draw cache does not solve it. CPU model, content version, patches, input and completion are unknown.

AnyPS5 build
981acf21ed70 · patch status not stated
Platform
Windows 11 · 10.0.26200
Game version
Not specified
CPU
Not specified
GPU
NVIDIA RTX 4070 SUPER
Driver
616.64
Test date
Not specified

Performance observations

≈2.6–2.7FPS

NVIDIA RTX 4070 SUPER
Not specified

Source-reported
Scope of this result

A warm 4K capture measures 13 presents over 4.93 seconds while idle in Armadillo; median frame time is 378 ms (about 2.7 FPS). Menu 60 FPS and early cutscene 10 FPS are separate scenes. The queue worker is CPU-bound and a larger draw cache does not solve it. CPU model, content version, patches, input and completion are unknown.

Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.

Open original sourceSource last updated

Game and edition

Game
Red Dead Redemption
Title ID
PPSA30528
Edition / region
PS5
Content versions in reports
Not specified

These versions belong to individual reports, not every edition of the game. An unknown version remains unknown; demos, expansions and other PPSA editions need their own evidence.

Screenshots and video

Official game images

Promotional images from the publisher’s game page. These are not screenshots of the game running in AnyPS5. Images are hosted on this site; rights remain with their owners.

Official game information

Results come from the original reports; this site has not reproduced the tests.

Source policy · Read more

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Record the PS5 title ID, game version, AnyPS5 commit and operating system. Note any local changes, then test startup, menus, gameplay, audio and saves separately. Attach the first relevant error and a short capture of the same build.

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