Persona 3 Reload · PPSA10872 on AnyPS5. Windows: Startup / Gameplay (Locally modified); Linux: No reviewed report. Check the PS5 edition, build, patches and original evidence before testing.
PS5 title ID PPSA10872. Match this ID to your edition, then compare the content version, operating system, build and patches in each report. A matching ID alone does not establish compatibility.
Results by platform
An editorial selection of scoped reports, not a guarantee for the latest build. Read the evidence before choosing your setup.
Windows
Reviewed
Startup
Clean main stops after the UE logo in 2/2 input-driven runs on pending storage over unwatched memory. Logos near 60 FPS are not gameplay. Remaining at the online dialog for 120s avoids that path without demonstrating a fix.
With #7048, keyboard walking around Iwatodai and audio work at about 8 FPS; movies about 28, title/difficulty about 6. Entering the strip mall reaches successive shader-call stops even with #9068/#8070. Raising a callee limit locally still times out after 130s; it is not a correctness fix.
AnyPS5 buildmainb27924d85 +#7048 da9f0ead4; separate mall controls add#9068/#8070/localcallee limit ·final composed head unknown
No reviewed run report for this platform. The result remains unknown.
About the game
Iwatodai walking is a milestone before the next shader-call blocker.
Check the edition before testing
Reported PS5 package PPSA10872. Preserve the content version, tested build and host of each observation. Promotional artwork is not an AnyPS5 screenshot or proof of tested DLC.
Clean main stops after the UE logo in 2/2 input-driven runs on pending storage over unwatched memory. Logos near 60 FPS are not gameplay. Remaining at the online dialog for 120s avoids that path without demonstrating a fix.
The source does not provide an FPS measurement tied to specific hardware.
Scope of this result
Clean main stops after the UE logo in 2/2 input-driven runs on pending storage over unwatched memory. Logos near 60 FPS are not gameplay. Remaining at the online dialog for 120s avoids that path without demonstrating a fix.
Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.
With #7048, keyboard walking around Iwatodai and audio work at about 8 FPS; movies about 28, title/difficulty about 6. Entering the strip mall reaches successive shader-call stops even with #9068/#8070. Raising a callee limit locally still times out after 130s; it is not a correctness fix.
AnyPS5 build
mainb27924d85 +#7048 da9f0ead4; separate mall controls add#9068/#8070/localcallee limit ·final composed head unknown
Platform
Windows 11 Pro 26200 ·32GB
Game version
01.000.000
CPU
AMD Ryzen 7 9800X3D
GPU
NVIDIA RTX 5090
Driver
617.42 ·WinLibs GCC 15.2r7
Test date
Not specified
Performance observations
The source does not provide an FPS measurement tied to specific hardware.
Scope of this result
With #7048, keyboard walking around Iwatodai and audio work at about 8 FPS; movies about 28, title/difficulty about 6. Entering the strip mall reaches successive shader-call stops even with #9068/#8070. Raising a callee limit locally still times out after 130s; it is not a correctness fix.
Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.
These versions belong to individual reports, not every edition of the game. An unknown version remains unknown; demos, expansions and other PPSA editions need their own evidence.
Screenshots and video
Official game images
Promotional images from the publisher’s game page. These are not screenshots of the game running in AnyPS5. Images are hosted on this site; rights remain with their owners.
Record the PS5 title ID, game version, AnyPS5 commit and operating system. Note any local changes, then test startup, menus, gameplay, audio and saves separately. Attach the first relevant error and a short capture of the same build.