Windows
No reviewed run report for this platform. The result remains unknown.
PPSA08546 / Action adventure
Flashback · PPSA08546 on AnyPS5. Windows: No reviewed report; Linux: Menu (Patch status unknown). Check the PS5 edition, build, patches and original evidence before testing.
PS5 title ID PPSA08546. Match this ID to your edition, then compare the content version, operating system, build and patches in each report. A matching ID alone does not establish compatibility.
An editorial selection of scoped reports, not a guarantee for the latest build. Read the evidence before choosing your setup.
No reviewed run report for this platform. The result remains unknown.
Warm menu/cubemap passes present≈50–55 FPS; cold runs spend minutes compiling. Original depth-view mip refusal≈115s. No gameplay followed yet. Exact title build, content version and host are not stated in this discussion; proposed #11098 is separate from its older local-switch run.
AnyPS5 buildNot specified
Reports behind this summary · Community reportThe upstream report calls PPSA08546 “Flashback”. Other title indexes associate this package with Flashback2; the subtitle awaits primary package confirmation. Depth-view diagnostics do not establish a playable level.
Confirm this PS5 package and content version; other regions, PS4/native PC versions, DLC and promotional images do not identify the tested content.
This review covers the upstream documentation, public issues, pull requests and discussions, alongside publisher information. It is a source review, not a game test by this site. A missing report does not establish incompatibility.
Sources checked ·
Warm menu/cubemap passes present≈50–55 FPS; cold runs spend minutes compiling. Original depth-view mip refusal≈115s. No gameplay followed yet. Exact title build, content version and host are not stated in this discussion; proposed #11098 is separate from its older local-switch run.
Reproduce the exact package/build and selected scene, with the reported patches and hardware. Verify input, audio, save reload and a longer session separately; unknown fields stay unknown.
Community report · Linux
Warm menu/cubemap passes present≈50–55 FPS; cold runs spend minutes compiling. Original depth-view mip refusal≈115s. No gameplay followed yet. Exact title build, content version and host are not stated in this discussion; proposed #11098 is separate from its older local-switch run.
The source does not provide an FPS measurement tied to specific hardware.
Warm menu/cubemap passes present≈50–55 FPS; cold runs spend minutes compiling. Original depth-view mip refusal≈115s. No gameplay followed yet. Exact title build, content version and host are not stated in this discussion; proposed #11098 is separate from its older local-switch run.
Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.
These versions belong to individual reports, not every edition of the game. An unknown version remains unknown; demos, expansions and other PPSA editions need their own evidence.
Results come from the original reports; this site has not reproduced the tests.
Source policy · Read more
Record the PS5 title ID, game version, AnyPS5 commit and operating system. Note any local changes, then test startup, menus, gameplay, audio and saves separately. Attach the first relevant error and a short capture of the same build.