Windows
No reviewed run report for this platform. The result remains unknown.
PPSA15368 / Shooter
Contra: Operation Galuga · PPSA15368 on AnyPS5. Windows: No reviewed report; Linux: Menu. Check the PS5 edition, build, patches and original evidence before testing.
PS5 title ID PPSA15368. Match this ID to your edition, then compare the content version, operating system, build and patches in each report. A matching ID alone does not establish compatibility.
An editorial selection of scoped reports, not a guarantee for the latest build. Read the evidence before choosing your setup.
No reviewed run report for this platform. The result remains unknown.
Menu accepts Story/New Game/Normal/Bill/Start, about 60 FPS. Native first-level loading can stall or crash; a later debugger shows an island but does not verify control or a fix. Audio and completion unknown.
AnyPS5 buildmain 73f4f7e06e4f · actual SDK 59fbec354b5c (+ test fixture only)
Reports behind this summary · Community report
Story selection works, while loading and actual control remain distinct questions. A debugger island image cannot validate a mission.
Official artwork, when available, describes the game and may cover another region or generation. It does not identify the tested PPSA, DLC or AnyPS5 output.
Official game informationThis review covers the upstream documentation, public issues, pull requests and discussions, alongside publisher information. It is a source review, not a game test by this site. A missing report does not establish incompatibility.
Sources checked ·
Menu accepts Story/New Game/Normal/Bill/Start, about 60 FPS. Native first-level loading can stall or crash; a later debugger shows an island but does not verify control or a fix. Audio and completion unknown.
Reproduce the exact package/build/patches and scene. Verify controls, audio, reload and longer play independently; missing hardware, driver or test dates stay unknown. A stopped process, a present counter or an import audit is not a complete game test.
Community report · Linux
Menu accepts Story/New Game/Normal/Bill/Start, about 60 FPS. Native first-level loading can stall or crash; a later debugger shows an island but does not verify control or a fix. Audio and completion unknown.
The source does not provide an FPS measurement tied to specific hardware.
Menu accepts Story/New Game/Normal/Bill/Start, about 60 FPS. Native first-level loading can stall or crash; a later debugger shows an island but does not verify control or a fix. Audio and completion unknown.
Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.
These versions belong to individual reports, not every edition of the game. An unknown version remains unknown; demos, expansions and other PPSA editions need their own evidence.
Promotional images from the publisher’s game page. These are not screenshots of the game running in AnyPS5. Images are hosted on this site; rights remain with their owners.
Official game informationResults come from the original reports; this site has not reproduced the tests.
Source policy · Read more
Record the PS5 title ID, game version, AnyPS5 commit and operating system. Note any local changes, then test startup, menus, gameplay, audio and saves separately. Attach the first relevant error and a short capture of the same build.