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PPSA15368 / Shooter

Contra: Operation Galuga

Contra: Operation Galuga · PPSA15368 on AnyPS5. Windows: No reviewed report; Linux: Menu. Check the PS5 edition, build, patches and original evidence before testing.

Source-reported
1 test recordLast reviewed Nov 3, 2026How we review reports

PS5 title ID PPSA15368. Match this ID to your edition, then compare the content version, operating system, build and patches in each report. A matching ID alone does not establish compatibility.

Results by platform

An editorial selection of scoped reports, not a guarantee for the latest build. Read the evidence before choosing your setup.

Windows

No reviewed run report for this platform. The result remains unknown.

Linux

Reviewed
Menu

Menu accepts Story/New Game/Normal/Bill/Start, about 60 FPS. Native first-level loading can stall or crash; a later debugger shows an island but does not verify control or a fix. Audio and completion unknown.

AnyPS5 buildmain 73f4f7e06e4f · actual SDK 59fbec354b5c (+ test fixture only)

Reports behind this summary · Community report

About the game

Contra: Operation Galuga — Official game images

Story selection works, while loading and actual control remain distinct questions. A debugger island image cannot validate a mission.

Which edition does this cover?

Official artwork, when available, describes the game and may cover another region or generation. It does not identify the tested PPSA, DLC or AnyPS5 output.

Official game information

Edition and evidence review

This review covers the upstream documentation, public issues, pull requests and discussions, alongside publisher information. It is a source review, not a game test by this site. A missing report does not establish incompatibility.

Sources checked ·

What the sources establish

Menu accepts Story/New Game/Normal/Bill/Start, about 60 FPS. Native first-level loading can stall or crash; a later debugger shows an island but does not verify control or a fix. Audio and completion unknown.

What a new test needs to establish

Reproduce the exact package/build/patches and scene. Verify controls, audio, reload and longer play independently; missing hardware, driver or test dates stay unknown. A stopped process, a present counter or an import audit is not a complete game test.

Community report · Linux

Menu

Source-reported

Menu accepts Story/New Game/Normal/Bill/Start, about 60 FPS. Native first-level loading can stall or crash; a later debugger shows an island but does not verify control or a fix. Audio and completion unknown.

AnyPS5 build
main 73f4f7e06e4f · actual SDK 59fbec354b5c (+ test fixture only)
Platform
Arch Linux 7.2.11 · GCC 16.2.1 Release
Game version
01.000.003
CPU
Not specified
GPU
AMD Radeon RX 6650 XT
Driver
RADV Mesa 26.2.6
Test date
Oct 31, 2026

Performance observations

The source does not provide an FPS measurement tied to specific hardware.

Scope of this result

Menu accepts Story/New Game/Normal/Bill/Start, about 60 FPS. Native first-level loading can stall or crash; a later debugger shows an island but does not verify control or a fix. Audio and completion unknown.

Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.

Open original sourceSource last updated

Game and edition

Game
Contra: Operation Galuga
Title ID
PPSA15368
Edition / region
PS5 · PPSA15368
Content versions in reports
01.000.003

These versions belong to individual reports, not every edition of the game. An unknown version remains unknown; demos, expansions and other PPSA editions need their own evidence.

Screenshots and video

Official game images

Promotional images from the publisher’s game page. These are not screenshots of the game running in AnyPS5. Images are hosted on this site; rights remain with their owners.

Official game information

Results come from the original reports; this site has not reproduced the tests.

Source policy · Read more

Prepare an AnyPS5 test

Record the PS5 title ID, game version, AnyPS5 commit and operating system. Note any local changes, then test startup, menus, gameplay, audio and saves separately. Attach the first relevant error and a short capture of the same build.

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