ccleste · PS5 homebrew · PPSA59322 on AnyPS5: reported stage — Blocked · Locally modified. Review the original PS5 test reports, AnyPS5 build, hardware, FPS and known issues.
PS5 title ID PPSA59322. Match this ID to your edition, then compare the content version, operating system, build and patches in each report. A matching ID alone does not establish compatibility.
Results by platform
An editorial selection of scoped reports, not a guarantee for the latest build. Read the evidence before choosing your setup.
Windows
Reviewed
Blocked · Locally modified
Toolchain: WinLibs GCC 15.2.0 r7 · Release. The homebrew stops before its first frame: a cold pipeline cache hits the title’s ten-second watchdog, while a warm cache exposes an unsupported barycentric-emulation route on the mesh path. The cache-saving PR enables the warm comparison, not gameplay. This is ccleste, not commercial Celeste; no image, audio or FPS result.
AnyPS5 build#4795 head 1eeb2c664 · main cac4e9688 cold control
Toolchain: WinLibs GCC 15.2.0 r7 · Release. The homebrew stops before its first frame: a cold pipeline cache hits the title’s ten-second watchdog, while a warm cache exposes an unsupported barycentric-emulation route on the mesh path. The cache-saving PR enables the warm comparison, not gameplay. This is ccleste, not commercial Celeste; no image, audio or FPS result.
AnyPS5 build
#4795 head 1eeb2c664 · main cac4e9688 cold control
Platform
Windows 11 Home
Game version
1.00 · ccleste homebrew
CPU
Intel Core Ultra 9 285H
GPU
Intel Arc 140T · 16 GB
Driver
32.0.101.8991
Test date
Not specified
Performance observations
The source does not provide an FPS measurement tied to specific hardware.
Scope of this result
Toolchain: WinLibs GCC 15.2.0 r7 · Release. The homebrew stops before its first frame: a cold pipeline cache hits the title’s ten-second watchdog, while a warm cache exposes an unsupported barycentric-emulation route on the mesh path. The cache-saving PR enables the warm comparison, not gameplay. This is ccleste, not commercial Celeste; no image, audio or FPS result.
Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.
These versions belong to individual reports, not every edition of the game. An unknown version remains unknown; demos, expansions and other PPSA editions need their own evidence.
Screenshots and video
Official game images
Promotional images from the publisher’s game page. These are not screenshots of the game running in AnyPS5. Images are hosted on this site; rights remain with their owners.
Record the PS5 title ID, game version, AnyPS5 commit and operating system. Note any local changes, then test startup, menus, gameplay, audio and saves separately. Attach the first relevant error and a short capture of the same build.