Windows
No reviewed run report for this platform. The result remains unknown.
PPSA03718 / Adventure
The Medium · PPSA03718 on AnyPS5. Windows: No reviewed report; Linux: Menu (Locally modified). Check the PS5 edition, build, patches and original evidence before testing.
PS5 title ID PPSA03718. Match this ID to your edition, then compare the content version, operating system, build and patches in each report. A matching ID alone does not establish compatibility.
An editorial selection of scoped reports, not a guarantee for the latest build. Read the evidence before choosing your setup.
No reviewed run report for this platform. The result remains unknown.
Installed PlayGo data triggers a 5.565 GB UE4 pool failure; absent data reaches title/menu but New Game stays black. Local chunk-list and TYPE2 changes survive 240 s, yet frames are nearly black and level packages remain unopened. Presentation counts do not prove gameplay.
AnyPS5 buildmain 9ae2f7d22a; separate +#11899 chunk-list 0,1 +#10831 TYPE2 · 240 s · mean image 2.5/255
Reports behind this summary · Community report
A psychological horror adventure across two realities. Nearly black output does not establish that either world renders correctly.
PS5 package and content version follow the individual report; unreported fields remain unknown. Publisher artwork is promotional, not an AnyPS5 screenshot or evidence of tested DLC.The reviewed promotional page is PPSA03717, separate from reported PPSA03718; it does not identify that package.
Official game informationThis review covers the upstream documentation, public issues, pull requests and discussions, alongside publisher information. It is a source review, not a game test by this site. A missing report does not establish incompatibility.
Sources checked ·
Installed PlayGo data triggers a 5.565 GB UE4 pool failure; absent data reaches title/menu but New Game stays black. Local chunk-list and TYPE2 changes survive 240 s, yet frames are nearly black and level packages remain unopened. Presentation counts do not prove gameplay.
Repeat the exact package/build/patches and scene. Check controls, audio, reload and longer play separately; keep missing hardware, driver and test date unknown. Inspect images rather than inferring play from counters.
Community report · Linux
Installed PlayGo data triggers a 5.565 GB UE4 pool failure; absent data reaches title/menu but New Game stays black. Local chunk-list and TYPE2 changes survive 240 s, yet frames are nearly black and level packages remain unopened. Presentation counts do not prove gameplay.
The source does not provide an FPS measurement tied to specific hardware.
Installed PlayGo data triggers a 5.565 GB UE4 pool failure; absent data reaches title/menu but New Game stays black. Local chunk-list and TYPE2 changes survive 240 s, yet frames are nearly black and level packages remain unopened. Presentation counts do not prove gameplay.
Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.
These versions belong to individual reports, not every edition of the game. An unknown version remains unknown; demos, expansions and other PPSA editions need their own evidence.
Promotional images from the publisher’s game page. These are not screenshots of the game running in AnyPS5. Images are hosted on this site; rights remain with their owners.
Official game informationResults come from the original reports; this site has not reproduced the tests.
Source policy · Read more
Record the PS5 title ID, game version, AnyPS5 commit and operating system. Note any local changes, then test startup, menus, gameplay, audio and saves separately. Attach the first relevant error and a short capture of the same build.