Windows
No reviewed run report for this platform. The result remains unknown.
PPSA02306 / Adventure
Spirit of the North: Enhanced Edition · PPSA02306 on AnyPS5. Windows: No reviewed report; Linux: Gameplay. Check the PS5 edition, build, patches and original evidence before testing.
PS5 title ID PPSA02306. Match this ID to your edition, then compare the content version, operating system, build and patches in each report. A matching ID alone does not establish compatibility.
An editorial selection of scoped reports, not a guarantee for the latest build. Read the evidence before choosing your setup.
No reviewed run report for this platform. The result remains unknown.
Main runs almost black at 10–13 FPS. The matched local #6959 arm shows a moving fox in the snowfield at about 10.7 FPS; this is a lighting result, not completion or a speedup.
AnyPS5 buildmain 474030e584
Reports behind this summary · Community reportMain after the lighting/import merges shows lit captures throughout a 300 s run, no failed host imports and about 13.5 FPS after 60 s. The source gives no complete-playthrough or audio validation.
AnyPS5 buildmain 88e804b0a7
Reports behind this summary · Community reportThe fox-in-snow test distinguishes a visible, moving scene from later exploration and a finished adventure.
Official artwork, when available, describes the game and may cover another region or generation. It does not identify the tested PPSA, DLC or AnyPS5 output.
Official game informationThis review covers the upstream documentation, public issues, pull requests and discussions, alongside publisher information. It is a source review, not a game test by this site. A missing report does not establish incompatibility.
Sources checked ·
Main runs almost black at 10–13 FPS. The matched local #6959 arm shows a moving fox in the snowfield at about 10.7 FPS; this is a lighting result, not completion or a speedup. Main after the lighting/import merges shows lit captures throughout a 300 s run, no failed host imports and about 13.5 FPS after 60 s. The source gives no complete-playthrough or audio validation.
Reproduce the exact package/build/patches and scene. Verify controls, audio, reload and longer play independently; missing hardware, driver or test dates stay unknown. A stopped process, a present counter or an import audit is not a complete game test.
A merged change is not a new game test. Open proposals may change or never ship. Check the commit and release before following a new setup instruction.
PR #6959 merged on 2 November as 0c0b1b22b9, after v0.1.4. New pinned main observations show lit scenes in Insomnis and Spirit of the North. Bramble’s earlier local pair improves visibility while menu FPS falls from 25.4 to 11.5; its separate bedroom movement run does not validate leaving the room, saving or finishing the game. Preserve scene and build boundaries.
main · 0c0b1b22
Community report · Linux
Main runs almost black at 10–13 FPS. The matched local #6959 arm shows a moving fox in the snowfield at about 10.7 FPS; this is a lighting result, not completion or a speedup.
The source does not provide an FPS measurement tied to specific hardware.
Main runs almost black at 10–13 FPS. The matched local #6959 arm shows a moving fox in the snowfield at about 10.7 FPS; this is a lighting result, not completion or a speedup.
Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.
Community report · Linux
Main after the lighting/import merges shows lit captures throughout a 300 s run, no failed host imports and about 13.5 FPS after 60 s. The source gives no complete-playthrough or audio validation.
The source does not provide an FPS measurement tied to specific hardware.
Main after the lighting/import merges shows lit captures throughout a 300 s run, no failed host imports and about 13.5 FPS after 60 s. The source gives no complete-playthrough or audio validation.
Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.
These versions belong to individual reports, not every edition of the game. An unknown version remains unknown; demos, expansions and other PPSA editions need their own evidence.
Promotional images from the publisher’s game page. These are not screenshots of the game running in AnyPS5. Images are hosted on this site; rights remain with their owners.
Official game informationResults come from the original reports; this site has not reproduced the tests.
Source policy · Read more
Record the PS5 title ID, game version, AnyPS5 commit and operating system. Note any local changes, then test startup, menus, gameplay, audio and saves separately. Attach the first relevant error and a short capture of the same build.