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PPSA02306 / Adventure

Spirit of the North: Enhanced Edition

Spirit of the North: Enhanced Edition · PPSA02306 on AnyPS5. Windows: No reviewed report; Linux: Gameplay. Check the PS5 edition, build, patches and original evidence before testing.

Source-reported
2 test recordsLast reviewed Nov 3, 2026How we review reports

PS5 title ID PPSA02306. Match this ID to your edition, then compare the content version, operating system, build and patches in each report. A matching ID alone does not establish compatibility.

Results by platform

An editorial selection of scoped reports, not a guarantee for the latest build. Read the evidence before choosing your setup.

Windows

No reviewed run report for this platform. The result remains unknown.

Linux

Reviewed
Gameplay

Main runs almost black at 10–13 FPS. The matched local #6959 arm shows a moving fox in the snowfield at about 10.7 FPS; this is a lighting result, not completion or a speedup.

AnyPS5 buildmain 474030e584

Reports behind this summary · Community report
Gameplay

Main after the lighting/import merges shows lit captures throughout a 300 s run, no failed host imports and about 13.5 FPS after 60 s. The source gives no complete-playthrough or audio validation.

AnyPS5 buildmain 88e804b0a7

Reports behind this summary · Community report

About the game

The fox-in-snow test distinguishes a visible, moving scene from later exploration and a finished adventure.

Which edition does this cover?

Official artwork, when available, describes the game and may cover another region or generation. It does not identify the tested PPSA, DLC or AnyPS5 output.

Official game information

Edition and evidence review

This review covers the upstream documentation, public issues, pull requests and discussions, alongside publisher information. It is a source review, not a game test by this site. A missing report does not establish incompatibility.

Sources checked ·

What the sources establish

Main runs almost black at 10–13 FPS. The matched local #6959 arm shows a moving fox in the snowfield at about 10.7 FPS; this is a lighting result, not completion or a speedup. Main after the lighting/import merges shows lit captures throughout a 300 s run, no failed host imports and about 13.5 FPS after 60 s. The source gives no complete-playthrough or audio validation.

What a new test needs to establish

Reproduce the exact package/build/patches and scene. Verify controls, audio, reload and longer play independently; missing hardware, driver or test dates stay unknown. A stopped process, a present counter or an import audit is not a complete game test.

Related GitHub developments

A merged change is not a new game test. Open proposals may change or never ship. Check the commit and release before following a new setup instruction.

Merged into mainPR #6959

Lighting fixes do not imply a speed improvement

PR #6959 merged on 2 November as 0c0b1b22b9, after v0.1.4. New pinned main observations show lit scenes in Insomnis and Spirit of the North. Bramble’s earlier local pair improves visibility while menu FPS falls from 25.4 to 11.5; its separate bedroom movement run does not validate leaving the room, saving or finishing the game. Preserve scene and build boundaries.

main · 0c0b1b22

Community report · Linux

Gameplay

Source-reported

Main runs almost black at 10–13 FPS. The matched local #6959 arm shows a moving fox in the snowfield at about 10.7 FPS; this is a lighting result, not completion or a speedup.

AnyPS5 build
main 474030e584
Platform
Arch Linux 7.2.11 Release
Game version
01.000.000
CPU
AMD Ryzen 9 7950X
GPU
AMD Radeon RX 6650 XT
Driver
RADV Mesa 26.2.6
Test date
Not specified

Performance observations

The source does not provide an FPS measurement tied to specific hardware.

Scope of this result

Main runs almost black at 10–13 FPS. The matched local #6959 arm shows a moving fox in the snowfield at about 10.7 FPS; this is a lighting result, not completion or a speedup.

Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.

Open original sourceSource last updated

Community report · Linux

Gameplay

Source-reported

Main after the lighting/import merges shows lit captures throughout a 300 s run, no failed host imports and about 13.5 FPS after 60 s. The source gives no complete-playthrough or audio validation.

AnyPS5 build
main 88e804b0a7
Platform
Arch Linux 7.2.11 Release
Game version
01.000.000
CPU
AMD Ryzen 9 7950X
GPU
AMD Radeon RX 6650 XT
Driver
RADV Mesa 26.2.6
Test date
Not specified

Performance observations

The source does not provide an FPS measurement tied to specific hardware.

Scope of this result

Main after the lighting/import merges shows lit captures throughout a 300 s run, no failed host imports and about 13.5 FPS after 60 s. The source gives no complete-playthrough or audio validation.

Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.

Open original sourceSource last updated

Game and edition

Game
Spirit of the North: Enhanced Edition
Title ID
PPSA02306
Edition / region
PS5 · PPSA02306
Content versions in reports
01.000.000

These versions belong to individual reports, not every edition of the game. An unknown version remains unknown; demos, expansions and other PPSA editions need their own evidence.

Screenshots and video

Official game images

Promotional images from the publisher’s game page. These are not screenshots of the game running in AnyPS5. Images are hosted on this site; rights remain with their owners.

Official game information

Results come from the original reports; this site has not reproduced the tests.

Source policy · Read more

Prepare an AnyPS5 test

Record the PS5 title ID, game version, AnyPS5 commit and operating system. Note any local changes, then test startup, menus, gameplay, audio and saves separately. Attach the first relevant error and a short capture of the same build.

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