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PPSA01467 / Action adventure

Marvel’s Spider-Man Remastered

Marvel’s Spider-Man Remastered · PPSA01467 on AnyPS5. Windows: Blocked (Patch status unknown); Linux: No reviewed report. Check the PS5 edition, build, patches and original evidence before testing.

Source-reported
1 test recordLast reviewed Nov 3, 2026How we review reports

PS5 title ID PPSA01467. Match this ID to your edition, then compare the content version, operating system, build and patches in each report. A matching ID alone does not establish compatibility.

Results by platform

An editorial selection of scoped reports, not a guarantee for the latest build. Read the evidence before choosing your setup.

Windows

Reviewed
Blocked

First frames are followed by a shader table-call refusal at 30–182 s. A version-matched backport executable is used; no input was tested and another PR targets a different case. No gameplay.

AnyPS5 buildmain 5f1851e810; same failure 93d727afc5 (+#11580)

Reports behind this summary · Community report

Linux

No reviewed run report for this platform. The result remains unknown.

About the game

Marvel’s Spider-Man Remastered — Official game images

This Remastered PPSA edition has a shader table-call failure; Spider-Man2 or native PC results cannot substitute for it.

Which edition does this cover?

Official artwork, when available, describes the game and may cover another region or generation. It does not identify the tested PPSA, DLC or AnyPS5 output.

Official game information

Edition and evidence review

This review covers the upstream documentation, public issues, pull requests and discussions, alongside publisher information. It is a source review, not a game test by this site. A missing report does not establish incompatibility.

Sources checked ·

What the sources establish

First frames are followed by a shader table-call refusal at 30–182 s. A version-matched backport executable is used; no input was tested and another PR targets a different case. No gameplay.

What a new test needs to establish

Reproduce the exact package/build/patches and scene. Verify controls, audio, reload and longer play independently; missing hardware, driver or test dates stay unknown. A stopped process, a present counter or an import audit is not a complete game test.

Community report · Windows

Blocked

Source-reported

First frames are followed by a shader table-call refusal at 30–182 s. A version-matched backport executable is used; no input was tested and another PR targets a different case. No gameplay.

AnyPS5 build
main 5f1851e810; same failure 93d727afc5 (+#11580)
Platform
Windows 11 · WinLibs GCC 15.2.0 Release
Game version
01.008.001
CPU
AMD Ryzen 9 7900
GPU
NVIDIA GeForce RTX 4070 SUPER
Driver
616.92
Test date
Not specified

Performance observations

The source does not provide an FPS measurement tied to specific hardware.

Scope of this result

First frames are followed by a shader table-call refusal at 30–182 s. A version-matched backport executable is used; no input was tested and another PR targets a different case. No gameplay.

Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.

Open original sourceSource last updated

Game and edition

Game
Marvel’s Spider-Man Remastered
Title ID
PPSA01467
Edition / region
PS5 · PPSA01467
Content versions in reports
01.008.001

These versions belong to individual reports, not every edition of the game. An unknown version remains unknown; demos, expansions and other PPSA editions need their own evidence.

Screenshots and video

Official game images

Promotional images from the publisher’s game page. These are not screenshots of the game running in AnyPS5. Images are hosted on this site; rights remain with their owners.

Official game information

Results come from the original reports; this site has not reproduced the tests.

Source policy · Read more

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Record the PS5 title ID, game version, AnyPS5 commit and operating system. Note any local changes, then test startup, menus, gameplay, audio and saves separately. Attach the first relevant error and a short capture of the same build.

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