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PPSA01880 / Shooter

Quake

Quake · PPSA01880 on AnyPS5. Windows: No reviewed report; Linux: Gameplay (Locally modified). Check the PS5 edition, build, patches and original evidence before testing.

Source-reported
1 test recordLast reviewed Oct 16, 2026How we review reports

PS5 title ID PPSA01880. Match this ID to your edition, then compare the content version, operating system, build and patches in each report. A matching ID alone does not establish compatibility.

Results by platform

An editorial selection of scoped reports, not a guarantee for the latest build. Read the evidence before choosing your setup.

Windows

No reviewed run report for this platform. The result remains unknown.

Linux

Reviewed
Gameplay · Locally modified

The title/menu and rendered start map with HUD appear, then ordinary close succeeds at about 191 seconds. PCM retention is experimental; the control reaches a different scene, so audio-buffer measurements are not a matched-scene benchmark or listening verdict. No movement, firing, save cycle or full level was verified.

AnyPS5 buildmain ec1193dc3 + #6029/#6476 + draft #5548 · native 0cbfb31edf7c39b9ecfa0984afb15f13045e6202 · GCC Release

Reports behind this summary · Community report

About the game

Quake — Official game images

The enhanced Quake release revisits its first-person campaign. This PS5 title is separate from vkQuake homebrew and compile-only shader studies.

Check the edition before testing

Reports on this page identify PPSA01880. Promotional artwork does not establish the tested region, content version or AnyPS5 rendering.

Official game information

Community report · Linux

Gameplay

Locally modified

The title/menu and rendered start map with HUD appear, then ordinary close succeeds at about 191 seconds. PCM retention is experimental; the control reaches a different scene, so audio-buffer measurements are not a matched-scene benchmark or listening verdict. No movement, firing, save cycle or full level was verified.

AnyPS5 build
main ec1193dc3 + #6029/#6476 + draft #5548 · native 0cbfb31edf7c39b9ecfa0984afb15f13045e6202 · GCC Release
Platform
Arch Linux · 7.2.9-arch1-1
Game version
01.009.000
CPU
AMD Ryzen 9 7950X
GPU
AMD Radeon RX 6650 XT
Driver
RADV Mesa 26.2.4
Test date
Oct 15, 2026

Performance observations

The source does not provide an FPS measurement tied to specific hardware.

Scope of this result

The title/menu and rendered start map with HUD appear, then ordinary close succeeds at about 191 seconds. PCM retention is experimental; the control reaches a different scene, so audio-buffer measurements are not a matched-scene benchmark or listening verdict. No movement, firing, save cycle or full level was verified.

Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.

Open original sourceSource last updated

Game and edition

Game
Quake
Title ID
PPSA01880
Edition / region
PS5 · PPSA01880
Content versions in reports
01.009.000

These versions belong to individual reports, not every edition of the game. An unknown version remains unknown; demos, expansions and other PPSA editions need their own evidence.

Screenshots and video

Official game images

Promotional images from the publisher’s game page. These are not screenshots of the game running in AnyPS5. Images are hosted on this site; rights remain with their owners.

Official game information

Results come from the original reports; this site has not reproduced the tests.

Source policy · Read more

Prepare an AnyPS5 test

Record the PS5 title ID, game version, AnyPS5 commit and operating system. Note any local changes, then test startup, menus, gameplay, audio and saves separately. Attach the first relevant error and a short capture of the same build.

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