Mewgenics · PPSA37318 on AnyPS5. Windows: Blocked (Patch status unknown) / Gameplay (Locally modified); Linux: No reviewed report. Check the PS5 edition, build, patches and original evidence before testing.
PS5 title ID PPSA37318. Match this ID to your edition, then compare the content version, operating system, build and patches in each report. A matching ID alone does not establish compatibility.
Results by platform
An editorial selection of scoped reports, not a guarantee for the latest build. Read the evidence before choosing your setup.
Windows
Reviewed
Blocked
Toolkit and a separate main retest fail import resolution for three absolute-position mouse exports (0xC0000139). Open #11482 adds throwing stubs: the follow-up gets past loading but stops on the first mouse call. No rendered scene, FPS or implemented mouse behavior is verified.
AnyPS5 buildAnyPS5 toolkit anyplay-a126804 / launcher 0.3.0; separate main ea42f4f48c0394178372607a3fb0935b890ae959
Local mouse implementation plus #11482/#7048 reaches a tutorial battle. Two alternating pairs: same dialogue at 80–110 s gives base p50 16.7 ms versus candidate 161–272 ms. Later traces show different scenes; base also falls to ≈8 FPS on the move grid. This is not clean-main play or a valid whole-trace performance ratio.
No reviewed run report for this platform. The result remains unknown.
About the game
A tactical roguelike built around cats, inherited traits and turn-based encounters. Menu, battle dialogue and move-grid costs need separate comparisons.
Which edition does this cover?
Confirm this exact PS5 package and content version. Other regions, DLC, PC versions and promotional images do not identify the tested build.
This review covers the upstream documentation, public issues, pull requests and discussions, alongside publisher information. It is a source review, not a game test by this site. A missing report does not establish incompatibility.
Sources checked ·
What the sources establish
#9875’s2a9cbce9e fixes a shared-vertex snapshot growth pattern in a synthetic benchmark. The author asks for a fresh Mewgenics comparison; Hades45.4→53.9 FPS belongs to another title and is not a Mewgenics gain.
What a new test needs to establish
Repeat the exact package/build/patches and scene. Check controls, audio, reload and longer play separately; keep missing hardware, driver and test date unknown. Inspect images rather than inferring play from counters.
A merged change is not a new game test. Open proposals may change or never ship. Check the commit and release before following a new setup instruction.
Open 0c96c6a000 adds three absolute-position mouse exports as throwing stubs, with signatures and behavior still unknown. Linux compile/symbol/harness checks pass; mouse_input was not run because SDL2 headers were absent. Windows main 48c160c58 plus the PR resolves Mewgenics PPSA37318 imports, then aborts at virtual-screen-size initialization. A separate local implementation reaching battle is a different stack, not this PR’s result.
Community report · Windows
Blocked
Source-reported
Toolkit and a separate main retest fail import resolution for three absolute-position mouse exports (0xC0000139). Open #11482 adds throwing stubs: the follow-up gets past loading but stops on the first mouse call. No rendered scene, FPS or implemented mouse behavior is verified.
AnyPS5 build
AnyPS5 toolkit anyplay-a126804 / launcher 0.3.0; separate main ea42f4f48c0394178372607a3fb0935b890ae959
Platform
Windows 10 Pro 26H2 26300.9711 (as reported)
Game version
01.121.220
CPU
Not specified
GPU
NVIDIA GeForce RTX 5080
Driver
617.42 · 32.0.16.1742
Test date
Not specified
Performance observations
The source does not provide an FPS measurement tied to specific hardware.
Scope of this result
Toolkit and a separate main retest fail import resolution for three absolute-position mouse exports (0xC0000139). Open #11482 adds throwing stubs: the follow-up gets past loading but stops on the first mouse call. No rendered scene, FPS or implemented mouse behavior is verified.
Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.
Local mouse implementation plus #11482/#7048 reaches a tutorial battle. Two alternating pairs: same dialogue at 80–110 s gives base p50 16.7 ms versus candidate 161–272 ms. Later traces show different scenes; base also falls to ≈8 FPS on the move grid. This is not clean-main play or a valid whole-trace performance ratio.
AnyPS5 build
8b3d78400 = main +#11482/#7048 +local libSceMouse; 73289bfde adds #9875 3f43b8f92
Platform
Windows 11 26300 ·3840×2160
Game version
01.121.220
CPU
AMD Ryzen 7 9800X3D
GPU
NVIDIA GeForce RTX 5080
Driver
617.42
Test date
Not specified
Performance observations
The source does not provide an FPS measurement tied to specific hardware.
Scope of this result
Local mouse implementation plus #11482/#7048 reaches a tutorial battle. Two alternating pairs: same dialogue at 80–110 s gives base p50 16.7 ms versus candidate 161–272 ms. Later traces show different scenes; base also falls to ≈8 FPS on the move grid. This is not clean-main play or a valid whole-trace performance ratio.
Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.
These versions belong to individual reports, not every edition of the game. An unknown version remains unknown; demos, expansions and other PPSA editions need their own evidence.
Screenshots and video
Official game images
Promotional images from the publisher’s game page. These are not screenshots of the game running in AnyPS5. Images are hosted on this site; rights remain with their owners.
Record the PS5 title ID, game version, AnyPS5 commit and operating system. Note any local changes, then test startup, menus, gameplay, audio and saves separately. Attach the first relevant error and a short capture of the same build.