Windows
No reviewed run report for this platform. The result remains unknown.
PPSA09196 / Adventure
Last Days of Lazarus · PPSA09196 on AnyPS5. Windows: No reviewed report; Linux: Gameplay. Check the PS5 edition, build, patches and original evidence before testing.
PS5 title ID PPSA09196. Match this ID to your edition, then compare the content version, operating system, build and patches in each report. A matching ID alone does not establish compatibility.
An editorial selection of scoped reports, not a guarantee for the latest build. Read the evidence before choosing your setup.
No reviewed run report for this platform. The result remains unknown.
A first-person interior with crosshair and doorway runs 292 s, about 6–20 FPS, later near 21. #6959 does not change the dim sepia image; brightness alone cannot diagnose a fault. Later progress and completion untested.
AnyPS5 buildmain 474030e584
Reports behind this summary · Community reportThe dim interior is not automatically the same lighting bug seen in other games. Compare a matched scene before borrowing a fix.
Official artwork, when available, describes the game and may cover another region or generation. It does not identify the tested PPSA, DLC or AnyPS5 output.
Official game informationThis review covers the upstream documentation, public issues, pull requests and discussions, alongside publisher information. It is a source review, not a game test by this site. A missing report does not establish incompatibility.
Sources checked ·
A first-person interior with crosshair and doorway runs 292 s, about 6–20 FPS, later near 21. #6959 does not change the dim sepia image; brightness alone cannot diagnose a fault. Later progress and completion untested.
Reproduce the exact package/build/patches and scene. Verify controls, audio, reload and longer play independently; missing hardware, driver or test dates stay unknown. A stopped process, a present counter or an import audit is not a complete game test.
Community report · Linux
A first-person interior with crosshair and doorway runs 292 s, about 6–20 FPS, later near 21. #6959 does not change the dim sepia image; brightness alone cannot diagnose a fault. Later progress and completion untested.
The source does not provide an FPS measurement tied to specific hardware.
A first-person interior with crosshair and doorway runs 292 s, about 6–20 FPS, later near 21. #6959 does not change the dim sepia image; brightness alone cannot diagnose a fault. Later progress and completion untested.
Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.
These versions belong to individual reports, not every edition of the game. An unknown version remains unknown; demos, expansions and other PPSA editions need their own evidence.
Promotional images from the publisher’s game page. These are not screenshots of the game running in AnyPS5. Images are hosted on this site; rights remain with their owners.
Official game informationResults come from the original reports; this site has not reproduced the tests.
Source policy · Read more
Record the PS5 title ID, game version, AnyPS5 commit and operating system. Note any local changes, then test startup, menus, gameplay, audio and saves separately. Attach the first relevant error and a short capture of the same build.