Disney•Pixar Up · PPSA14378 on AnyPS5. Windows: Gameplay; Linux: No reviewed report. Check the PS5 edition, build, patches and original evidence before testing.
PS5 title ID PPSA14378. Match this ID to your edition, then compare the content version, operating system, build and patches in each report. A matching ID alone does not establish compatibility.
Results by platform
An editorial selection of scoped reports, not a guarantee for the latest build. Read the evidence before choosing your setup.
Windows
Reviewed
Gameplay
The PS5 classic reaches the first level with Carl/Russell HUD, movement and camera. A momentary 53 FPS counter under a 60 FPS cap is not an average; audio, checkpoints and level completion are untested.
No reviewed run report for this platform. The result remains unknown.
About the game
The PS5 classic reaches the first level with Carl/Russell HUD, movement and camera. A momentary 53 FPS counter under a 60 FPS cap is not an average; audio, checkpoints and level completion are untested.
Which edition does this cover?
Promotional artwork identifies the advertised game, not the tested content version or Any PS5 output. Native PC and other-generation results remain separate.
This review covers the upstream documentation, public issues, pull requests and discussions, alongside publisher information. It is a source review, not a game test by this site. A missing report does not establish incompatibility.
Sources checked ·
What the sources establish
The PS5 classic reaches the first level with Carl/Russell HUD, movement and camera. A momentary 53 FPS counter under a 60 FPS cap is not an average; audio, checkpoints and level completion are untested.
What a new test needs to establish
Reproduce the exact PPSA/content/build/patches and tested scene first. Then verify responsive controls, audio, save reload and longer play independently. Unspecified environments or dates stay unknown; a resolved code issue or a process that remains alive cannot substitute for a new game run.
The PS5 classic reaches the first level with Carl/Russell HUD, movement and camera. A momentary 53 FPS counter under a 60 FPS cap is not an average; audio, checkpoints and level completion are untested.
AnyPS5 build
main b11c7bf84f5d2f636ff60166cc3371bd071e24d5 · WinLibs GCC 15.2 UCRT Release
Platform
Windows x64
Game version
01.000.001
CPU
Not specified
GPU
AMD RX 7800 XT
Driver
Not specified
Test date
Not specified
Performance observations
The source does not provide an FPS measurement tied to specific hardware.
Scope of this result
The PS5 classic reaches the first level with Carl/Russell HUD, movement and camera. A momentary 53 FPS counter under a 60 FPS cap is not an average; audio, checkpoints and level completion are untested.
Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.
These versions belong to individual reports, not every edition of the game. An unknown version remains unknown; demos, expansions and other PPSA editions need their own evidence.
Screenshots and video
Official game images
Promotional images from the publisher’s game page. These are not screenshots of the game running in AnyPS5. Images are hosted on this site; rights remain with their owners.
Record the PS5 title ID, game version, AnyPS5 commit and operating system. Note any local changes, then test startup, menus, gameplay, audio and saves separately. Attach the first relevant error and a short capture of the same build.