Death Stranding 2: On the Beach · PPSA02015 on AnyPS5: reported stage — Startup · Locally modified. Review the original PS5 test reports, AnyPS5 build, hardware, FPS and known issues.
PS5 title ID PPSA02015. Match this ID to your edition, then compare the content version, operating system, build and patches in each report. A matching ID alone does not establish compatibility.
Results by platform
An editorial selection of scoped reports, not a guarantee for the latest build. Read the evidence before choosing your setup.
Windows
Reviewed
Startup · Locally modified
RAM: 16 GiB. Toolchain: MinGW GCC 15.2.0. An experimental Windows package executes graphics and 63 presents, but no recognizable game frame, menu or gameplay is established. Three scaled readbacks are RGB-black; this does not prove every full-resolution pixel is black. A roughly 300-second watchdog ends the run. Decoder/import-audit PR tests are separate from title success.
No reviewed run report for this platform. The result remains unknown.
About the game
Sam’s delivery sequel needs recognizable scenes before graphics activity becomes game evidence.
Check the edition before testing
This page covers the PS5 release. A PS4 edition, native PC release or console performance mode is not an AnyPS5 test. Confirm the title ID and version before comparing reports.
RAM: 16 GiB. Toolchain: MinGW GCC 15.2.0. An experimental Windows package executes graphics and 63 presents, but no recognizable game frame, menu or gameplay is established. Three scaled readbacks are RGB-black; this does not prove every full-resolution pixel is black. A roughly 300-second watchdog ends the run. Decoder/import-audit PR tests are separate from title success.
AnyPS5 build
local 4ad8dbe5b · checkpoint a10640220900d96e609f7a251a215f198d9fdbb2 · base ea2bbefb2 + experimental changes
Platform
Windows 10 Pro 22H2 · 19045
Game version
01.013.000
CPU
Not specified
GPU
NVIDIA RTX 3080 Laptop GPU · 8 GiB
Driver
616.64
Test date
Not specified
Performance observations
The source does not provide an FPS measurement tied to specific hardware.
Scope of this result
RAM: 16 GiB. Toolchain: MinGW GCC 15.2.0. An experimental Windows package executes graphics and 63 presents, but no recognizable game frame, menu or gameplay is established. Three scaled readbacks are RGB-black; this does not prove every full-resolution pixel is black. A roughly 300-second watchdog ends the run. Decoder/import-audit PR tests are separate from title success.
Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.
These versions belong to individual reports, not every edition of the game. An unknown version remains unknown; demos, expansions and other PPSA editions need their own evidence.
Screenshots and video
Official game images
Promotional images from the publisher’s game page. These are not screenshots of the game running in AnyPS5. Images are hosted on this site; rights remain with their owners.
Record the PS5 title ID, game version, AnyPS5 commit and operating system. Note any local changes, then test startup, menus, gameplay, audio and saves separately. Attach the first relevant error and a short capture of the same build.