Call of Duty: Black Ops · PPSA34501 on AnyPS5: reported stage — Gameplay · Locally modified. Review the original PS5 test reports, AnyPS5 build, hardware, FPS and known issues.
PS5 title ID PPSA34501. Match this ID to your edition, then compare the content version, operating system, build and patches in each report. A matching ID alone does not establish compatibility.
Results by platform
An editorial selection of scoped reports, not a guarantee for the latest build. Read the evidence before choosing your setup.
Windows
Reviewed
Gameplay · Locally modified
RAM: 32 GB DDR5-6000. Toolchain: GCC 15.2.0. The fork reaches Cuba campaign play and Solo Zombies with rendering, HUD and audio. APS5_TIME_SCALE=4 is required to avoid slow motion; reported gameplay ranges are indoors 5–15 and outdoors 3–10 FPS. The separate “Performance” row and 9.52 FPS capture replay are not the same run. Multiplayer, online/split-screen Zombies and completion are unverified or fail.
AnyPS5 buildalexpournaras/games/blackops · base c422b57fb · tested fork head not stated
RAM: 32 GB DDR5-6000. Toolchain: GCC 15.2.0. The same author reports that current unmodified main stops at startup. No precise error or frame observation is supplied for this control. Keep it separate from the campaign/Zombies fork and do not promise the release downloads reproduce that fork.
RAM: 32 GB DDR5-6000. Toolchain: GCC 15.2.0. The fork reaches Cuba campaign play and Solo Zombies with rendering, HUD and audio. APS5_TIME_SCALE=4 is required to avoid slow motion; reported gameplay ranges are indoors 5–15 and outdoors 3–10 FPS. The separate “Performance” row and 9.52 FPS capture replay are not the same run. Multiplayer, online/split-screen Zombies and completion are unverified or fail.
AnyPS5 build
alexpournaras/games/blackops · base c422b57fb · tested fork head not stated
Platform
Windows 11 Pro
Game version
01.008.000
CPU
AMD Ryzen 9 9900X
GPU
NVIDIA RTX 2060
Driver
617.42
Test date
Oct 13, 2026
Performance observations
The source does not provide an FPS measurement tied to specific hardware.
Scope of this result
RAM: 32 GB DDR5-6000. Toolchain: GCC 15.2.0. The fork reaches Cuba campaign play and Solo Zombies with rendering, HUD and audio. APS5_TIME_SCALE=4 is required to avoid slow motion; reported gameplay ranges are indoors 5–15 and outdoors 3–10 FPS. The separate “Performance” row and 9.52 FPS capture replay are not the same run. Multiplayer, online/split-screen Zombies and completion are unverified or fail.
Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.
RAM: 32 GB DDR5-6000. Toolchain: GCC 15.2.0. The same author reports that current unmodified main stops at startup. No precise error or frame observation is supplied for this control. Keep it separate from the campaign/Zombies fork and do not promise the release downloads reproduce that fork.
AnyPS5 build
main c422b57fb
Platform
Windows 11 Pro
Game version
01.008.000
CPU
AMD Ryzen 9 9900X
GPU
NVIDIA RTX 2060
Driver
617.42
Test date
Oct 13, 2026
Performance observations
The source does not provide an FPS measurement tied to specific hardware.
Scope of this result
RAM: 32 GB DDR5-6000. Toolchain: GCC 15.2.0. The same author reports that current unmodified main stops at startup. No precise error or frame observation is supplied for this control. Keep it separate from the campaign/Zombies fork and do not promise the release downloads reproduce that fork.
Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.
These versions belong to individual reports, not every edition of the game. An unknown version remains unknown; demos, expansions and other PPSA editions need their own evidence.
Screenshots and video
Official game images
Promotional images from the publisher’s game page. These are not screenshots of the game running in AnyPS5. Images are hosted on this site; rights remain with their owners.
Record the PS5 title ID, game version, AnyPS5 commit and operating system. Note any local changes, then test startup, menus, gameplay, audio and saves separately. Attach the first relevant error and a short capture of the same build.