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PPSA06774 / Action adventure

ARMORED CORE VI FIRES OF RUBICON

ARMORED CORE VI FIRES OF RUBICON · PPSA06774 on AnyPS5. Windows: No reviewed report; Linux: Gameplay. Check the PS5 edition, build, patches and original evidence before testing.

Source-reported
1 test recordLast reviewed Nov 3, 2026How we review reports

PS5 title ID PPSA06774. Match this ID to your edition, then compare the content version, operating system, build and patches in each report. A matching ID alone does not establish compatibility.

Results by platform

An editorial selection of scoped reports, not a guarantee for the latest build. Read the evidence before choosing your setup.

Windows

No reviewed run report for this platform. The result remains unknown.

Linux

Reviewed
Gameplay

Menus/intro run at 60 FPS with audio; first mission about 9 FPS. Five short runs close normally, including three plain-main runs. Neither #12478 nor #10844 improves this scene; menu rate does not describe combat and completion is untested.

AnyPS5 buildmain da026c7065

Reports behind this summary · Community report

About the game

ARMORED CORE VI FIRES OF RUBICON — Official game images

Menu and first-mission mech combat have different rates. Short normal exits cannot establish an entire mission or campaign.

Which edition does this cover?

Official artwork, when available, describes the game and may cover another region or generation. It does not identify the tested PPSA, DLC or AnyPS5 output.

Official game information

Edition and evidence review

This review covers the upstream documentation, public issues, pull requests and discussions, alongside publisher information. It is a source review, not a game test by this site. A missing report does not establish incompatibility.

Sources checked ·

What the sources establish

Menus/intro run at 60 FPS with audio; first mission about 9 FPS. Five short runs close normally, including three plain-main runs. Neither #12478 nor #10844 improves this scene; menu rate does not describe combat and completion is untested.

What a new test needs to establish

Reproduce the exact package/build/patches and scene. Verify controls, audio, reload and longer play independently; missing hardware, driver or test dates stay unknown. A stopped process, a present counter or an import audit is not a complete game test.

Community report · Linux

Gameplay

Source-reported

Menus/intro run at 60 FPS with audio; first mission about 9 FPS. Five short runs close normally, including three plain-main runs. Neither #12478 nor #10844 improves this scene; menu rate does not describe combat and completion is untested.

AnyPS5 build
main da026c7065
Platform
CachyOS Linux 7.3.0-4 · GCC Release
Game version
Not specified
CPU
AMD Ryzen 7 5800X
GPU
NVIDIA GeForce RTX 4070 SUPER
Driver
615.78.08
Test date
Not specified

Performance observations

The source does not provide an FPS measurement tied to specific hardware.

Scope of this result

Menus/intro run at 60 FPS with audio; first mission about 9 FPS. Five short runs close normally, including three plain-main runs. Neither #12478 nor #10844 improves this scene; menu rate does not describe combat and completion is untested.

Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.

Open original sourceSource last updated

Game and edition

Game
ARMORED CORE VI FIRES OF RUBICON
Title ID
PPSA06774
Edition / region
PS5 · PPSA06774
Content versions in reports
Not specified

These versions belong to individual reports, not every edition of the game. An unknown version remains unknown; demos, expansions and other PPSA editions need their own evidence.

Screenshots and video

Official game images

Promotional images from the publisher’s game page. These are not screenshots of the game running in AnyPS5. Images are hosted on this site; rights remain with their owners.

Official game information

Results come from the original reports; this site has not reproduced the tests.

Source policy · Read more

Prepare an AnyPS5 test

Record the PS5 title ID, game version, AnyPS5 commit and operating system. Note any local changes, then test startup, menus, gameplay, audio and saves separately. Attach the first relevant error and a short capture of the same build.

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