Apotris · PS5 homebrew · PPSA98513 on AnyPS5. Windows: Gameplay; Linux: No reviewed report. Check the PS5 edition, build, patches and original evidence before testing.
PS5 title ID PPSA98513. Match this ID to your edition, then compare the content version, operating system, build and patches in each report. A matching ID alone does not establish compatibility.
Results by platform
An editorial selection of scoped reports, not a guarantee for the latest build. Read the evidence before choosing your setup.
Windows
Reviewed
Gameplay
Gameplay/music/effects/Elite2/keyboard work by author report;510s trace p5016.7ms, about60 FPS, plus260s unprofiled run. Conversion requires --trap-sdk-syscall-stubs; the pathconf trap was never reached. This conditional conversion does not prove arbitrary raw syscalls supported.
This review covers the upstream documentation, public issues, pull requests and discussions, alongside publisher information. It is a source review, not a game test by this site. A missing report does not establish incompatibility.
Sources checked ·
What the sources establish
Apotris’s pathconf stub is converted to UD2 with --trap-sdk-syscall-stubs; tested runs never call it. #10219 proposes routing exact recognized wrappers to existing exports, but error conventions and supported scope are unresolved. Conversion success does not implement FreeBSD syscalls or certify general safety, and the current flag remains for debugging.
What a new test needs to establish
Pin build, modules, settings and test date; repeat the relevant scene with controls, audio and saves. Keep diagnostic runs separate from compliant performance captures.
A merged change is not a new game test. Open proposals may change or never ship. Check the commit and release before following a new setup instruction.
Apotris’s pathconf stub is converted to UD2 with --trap-sdk-syscall-stubs; tested runs never call it. #10219 proposes routing exact recognized wrappers to existing exports, but error conventions and supported scope are unresolved. Conversion success does not implement FreeBSD syscalls or certify general safety, and the current flag remains for debugging.
Community report · Windows
Gameplay
Source-reported
Gameplay/music/effects/Elite2/keyboard work by author report;510s trace p5016.7ms, about60 FPS, plus260s unprofiled run. Conversion requires --trap-sdk-syscall-stubs; the pathconf trap was never reached. This conditional conversion does not prove arbitrary raw syscalls supported.
The source does not provide an FPS measurement tied to specific hardware.
Scope of this result
Gameplay/music/effects/Elite2/keyboard work by author report;510s trace p5016.7ms, about60 FPS, plus260s unprofiled run. Conversion requires --trap-sdk-syscall-stubs; the pathconf trap was never reached. This conditional conversion does not prove arbitrary raw syscalls supported.
Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.
These versions belong to individual reports, not every edition of the game. An unknown version remains unknown; demos, expansions and other PPSA editions need their own evidence.
Screenshots and video
Official game images
Promotional images from the publisher’s game page. These are not screenshots of the game running in AnyPS5. Images are hosted on this site; rights remain with their owners.
Record the PS5 title ID, game version, AnyPS5 commit and operating system. Note any local changes, then test startup, menus, gameplay, audio and saves separately. Attach the first relevant error and a short capture of the same build.