Back to games

PPSA01599 / Racing

RIDE 4

RIDE 4 · PPSA01599 on AnyPS5: reported stage — Menu · Locally modified. Review the original PS5 test reports, AnyPS5 build, hardware, FPS and known issues.

Menu · Locally modified
1 test recordLast reviewed Oct 14, 2026How we review reports

PS5 title ID PPSA01599. Match this ID to your edition, then compare the content version, operating system, build and patches in each report. A matching ID alone does not establish compatibility.

Results by platform

An editorial selection of scoped reports, not a guarantee for the latest build. Read the evidence before choosing your setup.

Windows

No reviewed run report for this platform. The result remains unknown.

Linux

Reviewed
Menu · Locally modified

The local integration reaches the title screen, then aborts after about 290 seconds on a nonzero audio-resampling ratio change. A later PS5 firmware 13.60 probe cannot resolve the batch-builder exports, so it does not validate ramp semantics or a fix. Racing, audio quality, hardware and FPS are unknown.

AnyPS5 buildmain 99c1c263 + #3435/#3440/#3458

Reports behind this summary · Community report

About the game

RIDE 4 — Official game images

Motorcycle racing needs track and control tests beyond the title screen.

Check the edition before testing

This page covers the PS5 release. A PS4 edition, native PC release or console performance mode is not an AnyPS5 test. Confirm the title ID and version before comparing reports.

Official game information

Community report · Linux

Menu

Locally modified

The local integration reaches the title screen, then aborts after about 290 seconds on a nonzero audio-resampling ratio change. A later PS5 firmware 13.60 probe cannot resolve the batch-builder exports, so it does not validate ramp semantics or a fix. Racing, audio quality, hardware and FPS are unknown.

AnyPS5 build
main 99c1c263 + #3435/#3440/#3458
Platform
Linux
Game version
Not specified
CPU
Not specified
GPU
Not specified
Driver
Not specified
Test date
Not specified

Performance observations

The source does not provide an FPS measurement tied to specific hardware.

Scope of this result

The local integration reaches the title screen, then aborts after about 290 seconds on a nonzero audio-resampling ratio change. A later PS5 firmware 13.60 probe cannot resolve the batch-builder exports, so it does not validate ramp semantics or a fix. Racing, audio quality, hardware and FPS are unknown.

Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.

Open original sourceSource last updated

Game and edition

Game
RIDE 4
Title ID
PPSA01599
Edition / region
PS5
Content versions in reports
Not specified

These versions belong to individual reports, not every edition of the game. An unknown version remains unknown; demos, expansions and other PPSA editions need their own evidence.

Screenshots and video

Official game images

Promotional images from the publisher’s game page. These are not screenshots of the game running in AnyPS5. Images are hosted on this site; rights remain with their owners.

Official game information

Results come from the original reports; this site has not reproduced the tests.

Source policy · Read more

Prepare an AnyPS5 test

Record the PS5 title ID, game version, AnyPS5 commit and operating system. Note any local changes, then test startup, menus, gameplay, audio and saves separately. Attach the first relevant error and a short capture of the same build.

Related games and guides

Contribute a test

Results depend on build, hardware and patches.

Test report template