Back to games

PPSA34008 / Action adventure

Mortal Shell II

Mortal Shell II · PPSA34008 on AnyPS5. Windows: Startup (Locally modified); Linux: Menu (Locally modified). Check the PS5 edition, build, patches and original evidence before testing.

Source-reported
2 test recordsLast reviewed Oct 22, 2026How we review reports

PS5 title ID PPSA34008. Match this ID to your edition, then compare the content version, operating system, build and patches in each report. A matching ID alone does not establish compatibility.

Results by platform

An editorial selection of scoped reports, not a guarantee for the latest build. Read the evidence before choosing your setup.

Windows

Reviewed
Startup · Locally modified

No menu: repeated22–44s device loss/Windows reset. Last marker identifies mesh draw, but standalone harness does not reproduce; cause unresolved. RGD watched an idle first device, and reordering devices failed. No timeout-disable recommendation.

AnyPS5 buildmain6c12024f7 +#8839; separate local logging/breadcrumb/device-order probes not fixes

Reports behind this summary · Community report

Linux

Reviewed
Menu · Locally modified

Main stops on VP9 picture-info call≈50s; #8839 plays intro and reaches menu in300s cap. Menu0.1–0.2 FPS/p50≈7.2s, not gameplay. Heavy resource-copy setup measured; audio/save untested.

AnyPS5 buildmain6696def6e6 +#8839 ·TRACE_SECONDS150:30

Reports behind this summary · Community report

About the game

Mortal Shell II — Official game images

Linux menu progress and Windows driver resets are different host outcomes.

Check the edition before testing

Reported PS5 package PPSA34008. Preserve the version, host and patch scope of each test. Promotional artwork does not show AnyPS5 execution. Current Rotten Autumn artwork does not identify the report’s unknown content version or prove expansion testing.

Official game information

Community report · Linux

Menu

Locally modified

Main stops on VP9 picture-info call≈50s; #8839 plays intro and reaches menu in300s cap. Menu0.1–0.2 FPS/p50≈7.2s, not gameplay. Heavy resource-copy setup measured; audio/save untested.

AnyPS5 build
main6696def6e6 +#8839 ·TRACE_SECONDS150:30
Platform
Arch Linux 7.2.9
Game version
Not specified
CPU
AMD Ryzen 9 7950X
GPU
AMD Radeon RX 6650 XT
Driver
Mesa 26.2.4 RADV ·GCC Release
Test date
Not specified

Performance observations

The source does not provide an FPS measurement tied to specific hardware.

Scope of this result

Main stops on VP9 picture-info call≈50s; #8839 plays intro and reaches menu in300s cap. Menu0.1–0.2 FPS/p50≈7.2s, not gameplay. Heavy resource-copy setup measured; audio/save untested.

Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.

Open original sourceSource last updated

Community report · Windows

Startup

Locally modified

No menu: repeated22–44s device loss/Windows reset. Last marker identifies mesh draw, but standalone harness does not reproduce; cause unresolved. RGD watched an idle first device, and reordering devices failed. No timeout-disable recommendation.

AnyPS5 build
main6c12024f7 +#8839; separate local logging/breadcrumb/device-order probes not fixes
Platform
Windows 11 ·22621
Game version
Not specified
CPU
Not specified
GPU
AMD RX 6700 XT
Driver
26.8.1
Test date
Not specified

Performance observations

The source does not provide an FPS measurement tied to specific hardware.

Scope of this result

No menu: repeated22–44s device loss/Windows reset. Last marker identifies mesh draw, but standalone harness does not reproduce; cause unresolved. RGD watched an idle first device, and reordering devices failed. No timeout-disable recommendation.

Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.

Open original sourceSource last updated

Game and edition

Game
Mortal Shell II
Title ID
PPSA34008
Edition / region
PS5 · PPSA34008
Content versions in reports
Not specified

These versions belong to individual reports, not every edition of the game. An unknown version remains unknown; demos, expansions and other PPSA editions need their own evidence.

Screenshots and video

Official game images

Promotional images from the publisher’s game page. These are not screenshots of the game running in AnyPS5. Images are hosted on this site; rights remain with their owners.

Official game information

Results come from the original reports; this site has not reproduced the tests.

Source policy · Read more

Prepare an AnyPS5 test

Record the PS5 title ID, game version, AnyPS5 commit and operating system. Note any local changes, then test startup, menus, gameplay, audio and saves separately. Attach the first relevant error and a short capture of the same build.

Related games and guides

Contribute a test

Results depend on build, hardware and patches.

Test report template