Windows
No reviewed run report for this platform. The result remains unknown.
PPSA03973 / Adventure
JUMANJI · PPSA03973 on AnyPS5. Windows: No reviewed report; Linux: Startup (Locally modified). Check the PS5 edition, build, patches and original evidence before testing.
PS5 title ID PPSA03973. Match this ID to your edition, then compare the content version, operating system, build and patches in each report. A matching ID alone does not establish compatibility.
An editorial selection of scoped reports, not a guarantee for the latest build. Read the evidence before choosing your setup.
No reviewed run report for this platform. The result remains unknown.
Four188s baseline runs had no crash; #8091 candidate crashed4/5 at26–146s after publisher-logo input. Furthest gameplay not established, version unknown. Association does not prove double imports cause corruption; speed direction from captured-log runs is not accepted.
AnyPS5 buildbase7ab4b2e561 vs#8091 71d29197ff ·4base/5candidate ·64GiBGTT ·bounded188s
Reports behind this summary · Community reportNew diagnostic38s crash writes through an unmapped bad pointer; fault/register addresses not in double-imported ranges. Earlier66s lifetime trace did establish overlapping imports, but causal link remains unknown. No workaround or game-stage upgrade.
AnyPS5 build#8091 71d29197ff +private importidentity diagnostic ·GDBSIGSEGV catch ·earlier66s trace6358429466
Reports behind this summary · Community reportA candidate import policy correlates with crashes; their cause is unproven.
Reported PS5 package PPSA03973; check each report’s content version, build and host. Publisher art is promotional, not AnyPS5 output or tested DLC.
Official game informationA merged change is not a new game test. Open proposals may change or never ship. Check the commit and release before following a new setup instruction.
Absolum terminal A/B improves frame time, but standalone Lodoss falls53.4→34–35FPS; #7465 composition reaches59.7–59.8 on another shared base. JUMANJI crashes remain unresolved. Redirected-log and differing-screen comparisons are diagnostic, not universal performance proof. CPU/GPU API tests do not certify all titles or default memory pressure safety.
Community report · Linux
Four188s baseline runs had no crash; #8091 candidate crashed4/5 at26–146s after publisher-logo input. Furthest gameplay not established, version unknown. Association does not prove double imports cause corruption; speed direction from captured-log runs is not accepted.
The source does not provide an FPS measurement tied to specific hardware.
Four188s baseline runs had no crash; #8091 candidate crashed4/5 at26–146s after publisher-logo input. Furthest gameplay not established, version unknown. Association does not prove double imports cause corruption; speed direction from captured-log runs is not accepted.
Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.
Community report · Linux
New diagnostic38s crash writes through an unmapped bad pointer; fault/register addresses not in double-imported ranges. Earlier66s lifetime trace did establish overlapping imports, but causal link remains unknown. No workaround or game-stage upgrade.
The source does not provide an FPS measurement tied to specific hardware.
New diagnostic38s crash writes through an unmapped bad pointer; fault/register addresses not in double-imported ranges. Earlier66s lifetime trace did establish overlapping imports, but causal link remains unknown. No workaround or game-stage upgrade.
Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.
These versions belong to individual reports, not every edition of the game. An unknown version remains unknown; demos, expansions and other PPSA editions need their own evidence.
Promotional images from the publisher’s game page. These are not screenshots of the game running in AnyPS5. Images are hosted on this site; rights remain with their owners.
Official game informationResults come from the original reports; this site has not reproduced the tests.
Source policy · Read more
Record the PS5 title ID, game version, AnyPS5 commit and operating system. Note any local changes, then test startup, menus, gameplay, audio and saves separately. Attach the first relevant error and a short capture of the same build.