Goat Simulator 3 · PPSA04158 on AnyPS5. Windows: Gameplay (Locally modified); Linux: No reviewed report. Check the PS5 edition, build, patches and original evidence before testing.
PS5 title ID PPSA04158. Match this ID to your edition, then compare the content version, operating system, build and patches in each report. A matching ID alone does not establish compatibility.
Results by platform
An editorial selection of scoped reports, not a guarantee for the latest build. Read the evidence before choosing your setup.
Windows
Reviewed
Gameplay · Locally modified
Quest/movement HUD appears by590s after intro; menus≈8, world≈3 FPS, under1 while loading.600s cap, stick movement still queued. Near-monochrome/crushed shadows/black or white sky remain; exposure/DCC cause not proven, audio/saves untested.
No reviewed run report for this platform. The result remains unknown.
About the game
A quest HUD appears, with severe exposure errors and untested movement.
Check the edition before testing
Reported PS5 package PPSA04158; check each report’s content version, build and host. Publisher art is promotional, not AnyPS5 output or tested DLC. Artwork identifies different regional package(s) PPSA04159, not this tested package. Multiverse/DLC marketing does not identify the reported content or prove those extras were tested.
Quest/movement HUD appears by590s after intro; menus≈8, world≈3 FPS, under1 while loading.600s cap, stick movement still queued. Near-monochrome/crushed shadows/black or white sky remain; exposure/DCC cause not proven, audio/saves untested.
The source does not provide an FPS measurement tied to specific hardware.
Scope of this result
Quest/movement HUD appears by590s after intro; menus≈8, world≈3 FPS, under1 while loading.600s cap, stick movement still queued. Near-monochrome/crushed shadows/black or white sky remain; exposure/DCC cause not proven, audio/saves untested.
Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.
These versions belong to individual reports, not every edition of the game. An unknown version remains unknown; demos, expansions and other PPSA editions need their own evidence.
Screenshots and video
Official game images
Promotional images from the publisher’s game page. These are not screenshots of the game running in AnyPS5. Images are hosted on this site; rights remain with their owners.
Record the PS5 title ID, game version, AnyPS5 commit and operating system. Note any local changes, then test startup, menus, gameplay, audio and saves separately. Attach the first relevant error and a short capture of the same build.