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PPSA25636 / Adventure

Echoes of the End

Echoes of the End · PPSA25636 on AnyPS5. Windows: No reviewed report; Linux: Startup (Locally modified). Check the PS5 edition, build, patches and original evidence before testing.

Source-reported
1 test recordLast reviewed Oct 28, 2026How we review reports

PS5 title ID PPSA25636. Match this ID to your edition, then compare the content version, operating system, build and patches in each report. A matching ID alone does not establish compatibility.

Results by platform

An editorial selection of scoped reports, not a guarantee for the latest build. Read the evidence before choosing your setup.

Windows

No reviewed run report for this platform. The result remains unknown.

Linux

Reviewed
Startup · Locally modified

One 60 s loading pair compares bounded staging on a large private stack. A roughly 40 s loading hitch dominates; median frame time is neutral. Scene progress and a gameplay speed gain are not established.

AnyPS5 build66f7196d9df =main 801d5b9 +8089/8091/4449/11873/6867/8874 +counters; 8b549106a45 adds #11982

Reports behind this summary · Community report

About the game

Ryn combines swordplay, magic and traversal in Aema. A loading-only pair does not establish combat or the latest Enhanced Edition behavior.

Which edition does this cover?

PS5 package and content version follow the individual report; unreported fields remain unknown. Publisher artwork is promotional, not an AnyPS5 screenshot or evidence of tested DLC.Current Enhanced Edition marketing does not establish what features version01.012.000 tested.

Edition and evidence review

This review covers the upstream documentation, public issues, pull requests and discussions, alongside publisher information. It is a source review, not a game test by this site. A missing report does not establish incompatibility.

Sources checked ·

What the sources establish

One 60 s loading pair compares bounded staging on a large private stack. A roughly 40 s loading hitch dominates; median frame time is neutral. Scene progress and a gameplay speed gain are not established.

What a new test needs to establish

Repeat the exact package/build/patches and scene. Check controls, audio, reload and longer play separately; keep missing hardware, driver and test date unknown. Inspect images rather than inferring play from counters.

Community report · Linux

Startup

Locally modified

One 60 s loading pair compares bounded staging on a large private stack. A roughly 40 s loading hitch dominates; median frame time is neutral. Scene progress and a gameplay speed gain are not established.

AnyPS5 build
66f7196d9df =main 801d5b9 +8089/8091/4449/11873/6867/8874 +counters; 8b549106a45 adds #11982
Platform
Linux 7.2.9 · 128 GB RAM
Game version
01.012.000
CPU
AMD Ryzen 9 7950X
GPU
AMD Radeon RX 6650 XT
Driver
RADV Mesa 26.2.4
Test date
Not specified

Performance observations

The source does not provide an FPS measurement tied to specific hardware.

Scope of this result

One 60 s loading pair compares bounded staging on a large private stack. A roughly 40 s loading hitch dominates; median frame time is neutral. Scene progress and a gameplay speed gain are not established.

Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.

Open original sourceSource last updated

Game and edition

Game
Echoes of the End
Title ID
PPSA25636
Edition / region
PS5 · PPSA25636
Content versions in reports
01.012.000

These versions belong to individual reports, not every edition of the game. An unknown version remains unknown; demos, expansions and other PPSA editions need their own evidence.

Screenshots and video

Results come from the original reports; this site has not reproduced the tests.

Source policy · Read more

Prepare an AnyPS5 test

Record the PS5 title ID, game version, AnyPS5 commit and operating system. Note any local changes, then test startup, menus, gameplay, audio and saves separately. Attach the first relevant error and a short capture of the same build.

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Results depend on build, hardware and patches.

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