DOOM + DOOM II · PPSA21444 on AnyPS5. Windows: Blocked / Menu (Locally modified); Linux: No reviewed report. Check the PS5 edition, build, patches and original evidence before testing.
PS5 title ID PPSA21444. Match this ID to your edition, then compare the content version, operating system, build and patches in each report. A matching ID alone does not establish compatibility.
Results by platform
An editorial selection of scoped reports, not a guarantee for the latest build. Read the evidence before choosing your setup.
Windows
Reviewed
Blocked
Toolchain: WinLibs GCC 15.2.0 r7 · Release. The unmodified build aborts during NGS2 audio setup, before any frame, on an out-of-range rack voice. #5916’s later demo result belongs to a different runtime.
Toolchain: WinLibs GCC 15.2.0 r7 · Release. The automatic attract demo and menu render at a 120 FPS window counter. No user input or audible output was checked. This is rendered demo progression, not verified interactive play or completion. The observed scene is Master Levels, Level 1: Attack.
Toolchain: WinLibs GCC 15.2.0 r7 · Release. The unmodified build aborts during NGS2 audio setup, before any frame, on an out-of-range rack voice. #5916’s later demo result belongs to a different runtime.
AnyPS5 build
main 84b01f9cd
Platform
Windows 11 Home · 26200
Game version
03.000.000
CPU
AMD Ryzen 9 9950X3D
GPU
NVIDIA RTX 5090
Driver
616.92
Test date
Not specified
Performance observations
The source does not provide an FPS measurement tied to specific hardware.
Scope of this result
Toolchain: WinLibs GCC 15.2.0 r7 · Release. The unmodified build aborts during NGS2 audio setup, before any frame, on an out-of-range rack voice. #5916’s later demo result belongs to a different runtime.
Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.
Toolchain: WinLibs GCC 15.2.0 r7 · Release. The automatic attract demo and menu render at a 120 FPS window counter. No user input or audible output was checked. This is rendered demo progression, not verified interactive play or completion. The observed scene is Master Levels, Level 1: Attack.
AnyPS5 build
main 84b01f9cd + #5916
Platform
Windows 11 Home · 26200
Game version
03.000.000
CPU
AMD Ryzen 9 9950X3D
GPU
NVIDIA RTX 5090
Driver
616.92
Test date
Not specified
Performance observations
120FPS
NVIDIA RTX 5090 AMD Ryzen 9 9950X3D
Source-reported
Scope of this result
Toolchain: WinLibs GCC 15.2.0 r7 · Release. The automatic attract demo and menu render at a 120 FPS window counter. No user input or audible output was checked. This is rendered demo progression, not verified interactive play or completion. The observed scene is Master Levels, Level 1: Attack.
Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.
These versions belong to individual reports, not every edition of the game. An unknown version remains unknown; demos, expansions and other PPSA editions need their own evidence.
Screenshots and video
Official game images
Promotional images from the publisher’s game page. These are not screenshots of the game running in AnyPS5. Images are hosted on this site; rights remain with their owners.
Record the PS5 title ID, game version, AnyPS5 commit and operating system. Note any local changes, then test startup, menus, gameplay, audio and saves separately. Attach the first relevant error and a short capture of the same build.