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PPSA25286 / Action adventure

Crimson Desert · PPSA25286

Crimson Desert · PPSA25286 on AnyPS5. Windows: No reviewed report; Linux: Startup (Locally modified). Check the PS5 edition, build, patches and original evidence before testing.

Source-reported
1 test recordLast reviewed Oct 28, 2026How we review reports

PS5 title ID PPSA25286. Match this ID to your edition, then compare the content version, operating system, build and patches in each report. A matching ID alone does not establish compatibility.

Results by platform

An editorial selection of scoped reports, not a guarantee for the latest build. Read the evidence before choosing your setup.

Windows

No reviewed run report for this platform. The result remains unknown.

Linux

Reviewed
Startup · Locally modified

Both main and the asynchronous-HTTP candidate stop on the same kqueue/NULL limitation in about a second. This no-network sandbox does not validate real network transport or gameplay.

AnyPS5 buildmain 1392601 +#11798 control; #11630 9d7aaabd7f2 · GCC 15.2

Reports behind this summary · Community report

About the game

Crimson Desert · PPSA25286 — Official game images

Open-world action adventure, separate from other regional packages. The network startup test does not validate exploration or battle.

Which edition does this cover?

PS5 package and content version follow the individual report; unreported fields remain unknown. Publisher artwork is promotional, not an AnyPS5 screenshot or evidence of tested DLC. Enhanced promotional branding does not establish which enhanced features the reported version tested.

Official game information

Edition and evidence review

This review covers the upstream documentation, public issues, pull requests and discussions, alongside publisher information. It is a source review, not a game test by this site. A missing report does not establish incompatibility.

Sources checked ·

What the sources establish

Both main and the asynchronous-HTTP candidate stop on the same kqueue/NULL limitation in about a second. This no-network sandbox does not validate real network transport or gameplay.

What a new test needs to establish

Repeat the exact package/build/patches and scene. Check controls, audio, reload and longer play separately; keep missing hardware, driver and test date unknown. Inspect images rather than inferring play from counters.

Community report · Linux

Startup

Locally modified

Both main and the asynchronous-HTTP candidate stop on the same kqueue/NULL limitation in about a second. This no-network sandbox does not validate real network transport or gameplay.

AnyPS5 build
main 1392601 +#11798 control; #11630 9d7aaabd7f2 · GCC 15.2
Platform
CachyOS Linux
Game version
01.000.568
CPU
Not specified
GPU
NVIDIA GeForce RTX 4070 Ti
Driver
615.71.09
Test date
Not specified

Performance observations

The source does not provide an FPS measurement tied to specific hardware.

Scope of this result

Both main and the asynchronous-HTTP candidate stop on the same kqueue/NULL limitation in about a second. This no-network sandbox does not validate real network transport or gameplay.

Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.

Open original sourceSource last updated

Game and edition

Game
Crimson Desert · PPSA25286
Title ID
PPSA25286
Edition / region
PS5 · PPSA25286
Content versions in reports
01.000.568

These versions belong to individual reports, not every edition of the game. An unknown version remains unknown; demos, expansions and other PPSA editions need their own evidence.

Screenshots and video

Official game images

Promotional images from the publisher’s game page. These are not screenshots of the game running in AnyPS5. Images are hosted on this site; rights remain with their owners.

Official game information

Results come from the original reports; this site has not reproduced the tests.

Source policy · Read more

Prepare an AnyPS5 test

Record the PS5 title ID, game version, AnyPS5 commit and operating system. Note any local changes, then test startup, menus, gameplay, audio and saves separately. Attach the first relevant error and a short capture of the same build.

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Results depend on build, hardware and patches.

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