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PPSA99105 / PS5 homebrew

Codex-PS5 · homebrew prototype

Codex-PS5 · homebrew prototype · PPSA99105 on AnyPS5. Windows: No reviewed report; Linux: Startup (Locally modified). Check the PS5 edition, build, patches and original evidence before testing.

Source-reported
1 test recordLast reviewed Oct 28, 2026How we review reports

PS5 title ID PPSA99105. Match this ID to your edition, then compare the content version, operating system, build and patches in each report. A matching ID alone does not establish compatibility.

Results by platform

An editorial selection of scoped reports, not a guarantee for the latest build. Read the evidence before choosing your setup.

Windows

No reviewed run report for this platform. The result remains unknown.

Linux

Reviewed
Startup · Locally modified

Independent homebrew UI boots for 30 s in WSL/lavapipe. Main fails at setsockopt; #11571 reaches initialize only with a stand-in listener. The assistant-service ELF is not run; no real backend, chat session or game compatibility is proved.

AnyPS5 buildPortablelle/Codex-PS5 v0.0.4 · main e61a7c7e24; separate +#11571 · GCC 13/Xvfb/container loopback

Reports behind this summary · Community report

About the game

Independent PS5 homebrew client prototype. A simulated listener handshake does not verify a real assistant backend.

Which edition does this cover?

PS5 package and content version follow the individual report; unreported fields remain unknown. Publisher artwork is promotional, not an AnyPS5 screenshot or evidence of tested DLC.

Edition and evidence review

This review covers the upstream documentation, public issues, pull requests and discussions, alongside publisher information. It is a source review, not a game test by this site. A missing report does not establish incompatibility.

Sources checked ·

What the sources establish

Independent homebrew UI boots for 30 s in WSL/lavapipe. Main fails at setsockopt; #11571 reaches initialize only with a stand-in listener. The assistant-service ELF is not run; no real backend, chat session or game compatibility is proved.

What a new test needs to establish

Repeat the exact package/build/patches and scene. Check controls, audio, reload and longer play separately; keep missing hardware, driver and test date unknown. Inspect images rather than inferring play from counters.

Community report · Linux

Startup

Locally modified

Independent homebrew UI boots for 30 s in WSL/lavapipe. Main fails at setsockopt; #11571 reaches initialize only with a stand-in listener. The assistant-service ELF is not run; no real backend, chat session or game compatibility is proved.

AnyPS5 build
Portablelle/Codex-PS5 v0.0.4 · main e61a7c7e24; separate +#11571 · GCC 13/Xvfb/container loopback
Platform
Ubuntu 22.04 WSL2
Game version
00.000.004
CPU
AMD Ryzen 9 7900
GPU
Mesa lavapipe (software)
Driver
Not specified
Test date
Not specified

Performance observations

The source does not provide an FPS measurement tied to specific hardware.

Scope of this result

Independent homebrew UI boots for 30 s in WSL/lavapipe. Main fails at setsockopt; #11571 reaches initialize only with a stand-in listener. The assistant-service ELF is not run; no real backend, chat session or game compatibility is proved.

Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.

Open original sourceSource last updated

Game and edition

Game
Codex-PS5 · homebrew prototype
Title ID
PPSA99105
Edition / region
PS5 · PPSA99105
Content versions in reports
00.000.004

These versions belong to individual reports, not every edition of the game. An unknown version remains unknown; demos, expansions and other PPSA editions need their own evidence.

Screenshots and video

Results come from the original reports; this site has not reproduced the tests.

Source policy · Read more

Prepare an AnyPS5 test

Record the PS5 title ID, game version, AnyPS5 commit and operating system. Note any local changes, then test startup, menus, gameplay, audio and saves separately. Attach the first relevant error and a short capture of the same build.

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Results depend on build, hardware and patches.

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