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PPSA01546 / Adventure

Call of the Sea

Call of the Sea · PPSA01546 on AnyPS5. Windows: No reviewed report; Linux: Startup. Check the PS5 edition, build, patches and original evidence before testing.

Source-reported
1 test recordLast reviewed Oct 23, 2026How we review reports

PS5 title ID PPSA01546. Match this ID to your edition, then compare the content version, operating system, build and patches in each report. A matching ID alone does not establish compatibility.

Results by platform

An editorial selection of scoped reports, not a guarantee for the latest build. Read the evidence before choosing your setup.

Windows

No reviewed run report for this platform. The result remains unknown.

Linux

Reviewed
Startup

Before the first frame, UE4 exits around 24s on the same 5,565,054,976-byte request as The Pathless. Cause unresolved; no driver failure logged. Matching allocation size across titles is evidence for investigation, not proof of a shared fix or universal memory requirement.

AnyPS5 buildclean main6a6a35fdf5 ·PLAYGOinstalled

Reports behind this summary · Community report

About the game

The matching allocation size in another title is a clue, not a shared fix.

Check the edition before testing

Reported PS5 package PPSA01546. Preserve the content version, tested build and host of each observation. Promotional artwork is not an AnyPS5 screenshot or proof of tested DLC.

Official game information

Community report · Linux

Startup

Source-reported

Before the first frame, UE4 exits around 24s on the same 5,565,054,976-byte request as The Pathless. Cause unresolved; no driver failure logged. Matching allocation size across titles is evidence for investigation, not proof of a shared fix or universal memory requirement.

AnyPS5 build
clean main6a6a35fdf5 ·PLAYGOinstalled
Platform
Arch Linux 7.2.9
Game version
02.000.000
CPU
AMD Ryzen 9 7950X
GPU
AMD Radeon RX 6650 XT
Driver
RADV Mesa 26.2.4 ·GCC Release
Test date
Not specified

Performance observations

The source does not provide an FPS measurement tied to specific hardware.

Scope of this result

Before the first frame, UE4 exits around 24s on the same 5,565,054,976-byte request as The Pathless. Cause unresolved; no driver failure logged. Matching allocation size across titles is evidence for investigation, not proof of a shared fix or universal memory requirement.

Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.

Open original sourceSource last updated

Game and edition

Game
Call of the Sea
Title ID
PPSA01546
Edition / region
PS5 · PPSA01546
Content versions in reports
02.000.000

These versions belong to individual reports, not every edition of the game. An unknown version remains unknown; demos, expansions and other PPSA editions need their own evidence.

Screenshots and video

Official game images

Promotional images from the publisher’s game page. These are not screenshots of the game running in AnyPS5. Images are hosted on this site; rights remain with their owners.

Official game information

Results come from the original reports; this site has not reproduced the tests.

Source policy · Read more

Prepare an AnyPS5 test

Record the PS5 title ID, game version, AnyPS5 commit and operating system. Note any local changes, then test startup, menus, gameplay, audio and saves separately. Attach the first relevant error and a short capture of the same build.

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Results depend on build, hardware and patches.

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