Windows
No reviewed run report for this platform. The result remains unknown.
PPSA21559 / Platformer
ASTRO BOT · PPSA21559 on AnyPS5: reported stage — Blocked. Review the original PS5 test reports, AnyPS5 build, hardware, FPS and known issues.
PS5 title ID PPSA21559. Match this ID to your edition, then compare the content version, operating system, build and patches in each report. A matching ID alone does not establish compatibility.
An editorial selection of scoped reports, not a guarantee for the latest build. Read the evidence before choosing your setup.
No reviewed run report for this platform. The result remains unknown.
RAM: 32 GB. Toolchain: GCC 13.3 · Ubuntu 24.04 container · Release. Plain main finishes resident loading without presenting a frame. Default imports hit the OOM killer; APS5_HOST_IMPORT_MIB=20480 avoids that limit but giant ANV compute compilation still stalls. One offline pipeline takes 763 seconds and 13.9 GB peak RSS. Prewarming it only moves the stop to the next pipeline; no menu or gameplay is confirmed.
AnyPS5 buildmain 8cf6a0bc3
Reports behind this summary · Community report
This separately reported ASTRO BOT edition preserves its own hardware and build results.
Do not transfer PPSA21564 or other regional-ID results to this entry. The reported content version is 01.018.000.
Official game informationCommunity report · Linux
RAM: 32 GB. Toolchain: GCC 13.3 · Ubuntu 24.04 container · Release. Plain main finishes resident loading without presenting a frame. Default imports hit the OOM killer; APS5_HOST_IMPORT_MIB=20480 avoids that limit but giant ANV compute compilation still stalls. One offline pipeline takes 763 seconds and 13.9 GB peak RSS. Prewarming it only moves the stop to the next pipeline; no menu or gameplay is confirmed.
The source does not provide an FPS measurement tied to specific hardware.
RAM: 32 GB. Toolchain: GCC 13.3 · Ubuntu 24.04 container · Release. Plain main finishes resident loading without presenting a frame. Default imports hit the OOM killer; APS5_HOST_IMPORT_MIB=20480 avoids that limit but giant ANV compute compilation still stalls. One offline pipeline takes 763 seconds and 13.9 GB peak RSS. Prewarming it only moves the stop to the next pipeline; no menu or gameplay is confirmed.
Results come from the original reports; this site has not reproduced the tests. The stage shown is the furthest point reported, not a guarantee of stable play. Locally modified results may rely on forks, patches or changes to game files.
These versions belong to individual reports, not every edition of the game. An unknown version remains unknown; demos, expansions and other PPSA editions need their own evidence.
Promotional images from the publisher’s game page. These are not screenshots of the game running in AnyPS5. Images are hosted on this site; rights remain with their owners.
Official game informationResults come from the original reports; this site has not reproduced the tests.
Source policy · Read more
Record the PS5 title ID, game version, AnyPS5 commit and operating system. Note any local changes, then test startup, menus, gameplay, audio and saves separately. Attach the first relevant error and a short capture of the same build.